AMD unveils game streaming platform with Radeon Sky Graphics

csbin

Senior member
Feb 4, 2013
904
605
136
Earlier in the presentation, AMD’s general manager of professional graphics, David Cummings, announced a new series of specialized video cards designed for use in data centers. The AMD Radeon Sky series cards are passively cooled cards that will run in servers streaming games in real time from the cloud to client device such as PCs and set-top boxes. Think OnLive, but better executed.
“Data and services are moving the cloud, and so is gaming,” Cummings said. “What do gamers want from the cloud? They want the experience to be easy to install, easy to use, and available from on any device at any location.”
“AMD intends to support the whole cloud: The home cloud and the public cloud,” Cummings continued. “Cloud gaming requires HD gaming at 30 fps, outstanding compression, optimal density—meaning the best performance per watt and the most users per GPU—minimal latency, and enterprise-grade hardware.”
AMDThe AMD Radeon Sky series videocards are designed to power servers for cloud gaming.
To that end, Cummings said AMD will ship three cards in the Radeon Sky series that will be dedicated to cloud gaming: The Radeon Sky 900 will be outfitted with two Radeon GPUs (3584 stream processors in total) and 3GB of GDDR5 memory for each GPU. The Radeon Sky 700 will feature 1792 stream processors and 6GB of GDDR5 memory, and the Radeon Sky 500 will deliver 1280 stream processors and 4GB of memory.
We'll have more news on these products as it becomes available.


tcAmBA1.jpg


Df9xD7C.jpg
 

nanaki333

Diamond Member
Sep 14, 2002
3,772
13
81
seems like the next logical evolution for gaming graphics. cards are getting ridiculously powerful to provide a 30fps or 60fps cap. nobody needs a space heater to play games this way. another step toward ARM taking over i guess.
 

hansmoleman8

Banned
Mar 26, 2013
8
0
0
seems like the next logical evolution for gaming graphics. cards are getting ridiculously powerful to provide a 30fps or 60fps cap. nobody needs a space heater to play games this way. another step toward ARM taking over i guess.

Cloud gaming will cut into the bottom line of the golden eggs of gaming CoD, BF etc. I think with cloud gaming, individual $60 license keys will also go out the window (or at least they should). Game companies will have to adopt a volume key licensing structure, and charge royalties on a per user basis or something similar.

I'm not interested in cloud gaming if all it does it remove the hardware cost of a GPU. I can spend $200 every 3-4 years to get 60fps on games, if don't run at Ultra with shadows, and MSAA. And neither will the cloud. Cloud gaming wont be about visual effects, its a new business model.
 

AdamK47

Lifer
Oct 9, 1999
15,675
3,529
136
They need to find ways to use the word cloud more. I don't think it was used enough.