http://home.businesswire.com/p...006090&newsLang=en
http://www.atari.com/shadowops/us/amd.html
32-bit vs 64-bit comparison:Sept. 21, 2004--
AMD64 technology powers first 64-bit game available on retail shelves
Today, AMD (NYSE:AMD) announces the first 64-bit game optimized for AMD Athlon(TM) 64 processor-based systems, "Shadow Ops: Red Mercury," is available now on retail shelves. "Shadow Ops: Red Mercury," published by Atari and designed on AMD64 technology, includes specific 64-bit enhancements that enable a richer and more immersive gaming experience. The power of the AMD64 platform has opened the door for game developers to truly capture the imagination and creativity of artists and industry visionaries.
"AMD Athlon 64 technology is revolutionizing game design and, given the tremendous power and freedom AMD64 offers to our game designers, we are able to create scenes, physics, artificial intelligence, map sizes and graphics detail that we only dreamed of on 32-bit platforms," said Wim Stocks, executive vice president, sales and marketing at Atari. "Using 32-bit code alone, we were unable to offer THX 5.1 acoustic sound with every level of detail enabled and still maintain a playable game; with AMD64 64-bit technology we can now do that and much more."
http://www.atari.com/shadowops/us/amd.html