- Jul 17, 2004
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Above all, Mantle will present developers with a powerful shortcut to DirectX® 12, as the lingual similarities between APIs will make it easy to port a Mantle-based render backend to a DirectX® 12-based one if needed or desired. In addition, Mantle developers that made the bold decision to support our historic API will be well-educated on the design principles DirectX® 12 also promises to leverage
Source.
It appears that AMD has put Mantle in a position to be a "pre-DirectX 12" step if this information turns out to be true. I don't think that a vendor locked API is good for the industry as a whole, but giving developers the opportunity to work with a similar API early seems like a win-win for AMD.
What do you guys think, will this improve Mantle uptake at all?
Also, I haven't seen this posted elsewhere and searching for "mantle" and "directx 12" was a bit hard to get through, so lock it if it's a repost.