There is a rumor that FidelityFX Super Resolution (FSR) of AMD will also work on Nvidia GPU's
At first you think that is nice and practical, but:
If FSR is equally as good as DLSS or close to it why would developers even care about doing the work again for DLSS also, "FSR implemented" -> you have no reason to complain...
On top of that is that it's most likely less work for developer to implement FSR than DLSS.
So IF that would be the case Nvidia would actuality have to reduce the performance of FSR in their drivers to keep DLSS alive. (or buy enough developers/games)
At first you think that is nice and practical, but:
If FSR is equally as good as DLSS or close to it why would developers even care about doing the work again for DLSS also, "FSR implemented" -> you have no reason to complain...
On top of that is that it's most likely less work for developer to implement FSR than DLSS.
So IF that would be the case Nvidia would actuality have to reduce the performance of FSR in their drivers to keep DLSS alive. (or buy enough developers/games)