AMD and Intel step up to the graphics podium please

NoStateofMind

Diamond Member
Oct 14, 2005
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With the new 8800GTX out....

maybe, C2D will show the performance difference over AMD at high resolution and AA/AF. Any willing contributors?
 

myocardia

Diamond Member
Jun 21, 2003
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Sure, just send me at least one 8800GTX, and I'll be happy to do part of the testing for you.;)
 

Arkaign

Lifer
Oct 27, 2006
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Very interesting thought! I'm guessing that 6700 and higher will shine strongly, as previous video solutions have been the undeniable bottlenecks at higher settings.

Anyone have links regarding this?
 

Kur

Senior member
Feb 19, 2005
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Originally posted by: PC Surgeon
With the new 8800GTX out....

maybe, C2D will show the performance difference over AMD at high resolution and AA/AF. Any willing contributors?

Unless games suddenly changed from being GPU bases to CPU based I think you might see a little improvement?
 

n7

Elite Member
Jan 4, 2004
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Originally posted by: PC Surgeon
With the new 8800GTX out....

maybe, C2D will show the performance difference over AMD at high resolution and AA/AF. Any willing contributors?


Man, there are a bunch of reviews out there that already tested this.

There's basically no difference unless you run at 1024x768 or you're running ancient games like Far Cry.

GPU limitations aren't going away anytime soon.
 

NoStateofMind

Diamond Member
Oct 14, 2005
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Originally posted by: n7
Originally posted by: PC Surgeon
With the new 8800GTX out....

maybe, C2D will show the performance difference over AMD at high resolution and AA/AF. Any willing contributors?


Man, there are a bunch of reviews out there that already tested this.

There's basically no difference unless you run at 1024x768 or you're running ancient games like Far Cry.

GPU limitations aren't going away anytime soon.

They have AMD and Intel with 8800GTX? I havent seen one. Could you point me in the right direction?
 

n7

Elite Member
Jan 4, 2004
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I don't believe i've seen a review with both AMD & Intel, but there was one of the zillion 8800 GTX reviews i was skimming thru that had an E6300 @ stock vs. i think it was a 3.6 GHz C2D, & those results don't just speak for C2Ds.

There'd be the same kind of effect with A64s, etc.

Not trying to be rude, but for the nearly three years i've been on these forums, ppl keep beating this CPU bottleneck horse, even when time & time again, newer games have proven there is no CPU bottleneck, & won't be for a long time.
 

n7

Elite Member
Jan 4, 2004
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Okay, so here's one of the CPU scaling charts i saw.
http://www.guru3d.com/article/Videocards/391/23/

The retarded thing is, Guru3D actually claims, z0mg, the 8800 series is CPU bound :roll:

Of course in Far Cry it's going to make a difference, since it's an ancient game.

But look @ Prey @ 1600x1200 with the 8800 GTS.
Zero difference from an E6400 to X6800 when AA + AF is on @ 1600x1200..

Then check out the same but with the 8800 GTX.
At 1600x1200, there's a whopping 4 fps difference between an E6400 to an X6800 @ 3.47 GHz.

The sad thing is reviewers are dumb enough to spread BS about CPU bottlenecking around too, which would help explain why ppl still worry about it.

 

NoStateofMind

Diamond Member
Oct 14, 2005
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Thanks for your help n7. I was always under the impression that CPU and GPU leap frog each other in bottlenecking (gaming) your PC.

Just another thing, would having 2 8800GTX cause it to bottleneck then? Or is CPU's these days too far ahead?
 

n7

Elite Member
Jan 4, 2004
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That's a better question ;)

Then i imagine we might to start to see some actual differences at 1600x1200+

But the thing i would then say is wtf do you need the extra 10 fps you'd get, since you'd likely be getting 100+ anyway :p

 

NoStateofMind

Diamond Member
Oct 14, 2005
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Originally posted by: n7
That's a better question ;)

Then i imagine we might to start to see some actual differences at 1600x1200+

But the thing i would then say is wtf do you need the extra 10 fps you'd get, since you'd like be getting 100+ anyway :p


I don't need anything different in my system come to think of it. Just wanted to see how things might have changed with a DirectX 10 card(s).

EDIT: lol yeah, i already get over 100FPS, but I'm thinking about 170 - 190FPS :p
 

deadseasquirrel

Golden Member
Nov 20, 2001
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Originally posted by: PC Surgeon
Just another thing, would having 2 8800GTX cause it to bottleneck then? Or is CPU's these days too far ahead?

Guru3d did a comparison of that too. It looks like in many of the titles, changing from 1280x1024 to 1600x1200 to 1920x1200 results in little or no change in framerate. i.e CPU bottlenecking. It finally cranks down at 2560x1600 for those 30" displays out there. It doesn't list what CPU they used for these tests tho, but I imagine it was the x6800.
 

harpoon84

Golden Member
Jul 16, 2006
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Originally posted by: n7
Not trying to be rude, but for the nearly three years i've been on these forums, ppl keep beating this CPU bottleneck horse, even when time & time again, newer games have proven there is no CPU bottleneck, & won't be for a long time.

Err... not all games are GPU bottlenecked you know...

I'm guessing flight simulators click and real time strategy games click aren't your area of expertise in gaming?

I'm also getting crappy framerates in online FPS games like BF2 and CS:S with my older P4C @ 3.5GHz and XP-M @ 2.6GHz, and yes, I've turned down the eyecandy (I used an X850XT for testing) and it doesn't do much - signs of CPU bottleneck. Hmmm, maybe online games with 32 or 64 concurrent players all shooting at one another puts a heck of a load on the CPU? Link

It's funny that my current E6400 rig handles these games MUCH better than my P4C and XP-M rigs, even when I crank them to 'GPU limited' resolutions (1600x1200 max on a 7900GS). I'm glad I made the upgrade, because nothing is worse than the framerate droppping to 20 - 30fps whenever I'm in a firefight.

I'm also glad I did my research and didn't jump on the 'CPU speed makes no difference' bandwagon. According to your flawless theory I should have received almost NO benefit from a faster CPU, right?

But hey, keep saying CPU speed doesn't matter for gaming. Perhaps for most single player FPS game it doesn't, but that doesn't mean it applies to every single PC game.
 

myocardia

Diamond Member
Jun 21, 2003
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Originally posted by: harpoon84
Err... not all games are GPU bottlenecked you know...

I'm guessing flight simulators click and real time strategy games click aren't your area of expertise in gaming?

I'm also getting crappy framerates in online FPS games like BF2 and CS:S with my older P4C @ 3.5GHz and XP-M @ 2.6GHz, and yes, I've turned down the eyecandy (I used an X850XT for testing) and it doesn't do much - signs of CPU bottleneck. Hmmm, maybe online games with 32 or 64 concurrent players all shooting at one another puts a heck of a load on the CPU? Link

It's funny that my current E6400 rig handles these games MUCH better than my P4C and XP-M rigs, even when I crank them to 'GPU limited' resolutions (1600x1200 max on a 7900GS). I'm glad I made the upgrade, because nothing is worse than the framerate droppping to 20 - 30fps whenever I'm in a firefight.

I'm also glad I did my research and didn't jump on the 'CPU speed makes no difference' bandwagon. According to your flawless theory I should have received almost NO benefit from a faster CPU, right?

But hey, keep saying CPU speed doesn't matter for gaming. Perhaps for most single player FPS game it doesn't, but that doesn't mean it applies to every single PC game.
Err, every game on earth is cpu bottlenecked @ 800x600, whether a flight sim or an RTS, or not.
 

TanisHalfElven

Diamond Member
Jun 29, 2001
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there might be a difference in avg nad max fps but min fps at high resolutions and setting is still probably graphic card limited.
 

harpoon84

Golden Member
Jul 16, 2006
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Originally posted by: myocardia
Err, every game on earth is cpu bottlenecked @ 800x600, whether a flight sim or an RTS, or not.

Check the resolution used in the benchmarks before making yourself look stupid.

And I don't game at 800x600, I game at either 1280x960, 1380x1024 or 1600x1200 depending on the game.

 

BitByBit

Senior member
Jan 2, 2005
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Although average framerates tend to depend more on the graphics card, I think the CPU can still have a part in the overall smoothness and responsiveness of a game.
ExtremeTech's Real Gaming Challenge demonstrates how the processor can affect how often framerates dip below a given threshold.

Edit:
A good way to test this is if you underclock your processor to the minimum allowed by your MB and see if it affects the smoothness of a game you've been playing.