- Oct 12, 2010
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http://www.dsogaming.com/news/amd-aims-to-give-opengl-a-big-boost-api-wont-be-the-bottleneck/
...AMD caring about OpenGL? Must be a cold day in hell.
...AMD caring about OpenGL? Must be a cold day in hell.
Wow this should make a massive a difference in all those 100s of games that use OGL...oh wait.
I hope devs transition to something other than DX to reduce reliance on MS, but that probably isn't going to happen very soon.
There actually are a lot (Maybe 100's?) of games that use OpenGL. 99% of them are indy games though. So performance is really not an issue as they are not demanding. Majority of them are on Steam.
yes, AMD saw specs on all steam boxes, and nvidia got them all.Remember OpenGL is also still quite important in the professional segment.
And then there is the SteamOS case, I assume thats why they say it now. While SteamOS needs a minor miracle vs Windows. It is however the only time they get the chance when MS is runnign as they do.
HL3 should also be OpenGL.
Wow this should make a massive a difference in all those 100s of games that use OGL...oh wait.
I hope devs transition to something other than DX to reduce reliance on MS, but that probably isn't going to happen very soon.
You know, there are one or two applications for graphics cards which don't involve gaming.
Has AMD suddenly hired additional software engineers? They were already ALWAYS playing catch up with functionality and features, now they've added their own proprietary API and are still trying to get CFX working properly at all times. On top of that, they reiterated their support for Linux last week. Sounds like they are making bold claims which will be a long time in coming to fulfill. I think they'd be best off just working on and getting their drivers across are products up to full functioning status and lay off the long-term bold claims.
Remember OpenGL is also still quite important in the professional segment.
They were already ALWAYS playing catch up with functionality and features
It's quite probable that an awful lot of people have been working on Mantle and console API's up until very recently.
You raise a good point about AMD and software.Has AMD suddenly hired additional software engineers? They were already ALWAYS playing catch up with functionality and features, now they've added their own proprietary API and are still trying to get CFX working properly at all times. On top of that, they reiterated their support for Linux last week. Sounds like they are making bold claims which will be a long time in coming to fulfill. I think they'd be best off just working on and getting their drivers across are products up to full functioning status and lay off the long-term bold claims.
Has AMD suddenly hired additional software engineers? They were already ALWAYS playing catch up with functionality and features, now they've added their own proprietary API and are still trying to get CFX working properly at all times. On top of that, they reiterated their support for Linux last week. Sounds like they are making bold claims which will be a long time in coming to fulfill. I think they'd be best off just working on and getting their drivers across are products up to full functioning status and lay off the long-term bold claims.
Er, always? Remind me which chip maker supported DirectX 10.1, got to DirectX 11 first, released DirectX 11.1 cards first and with the most complete support?
Remember OpenGL is also still quite important in the professional segment.
And then there is the SteamOS case, I assume thats why they say it now. While SteamOS needs a minor miracle vs Windows. It is however the only time they get the chance when MS is runnign as they do.
HL3 should also be OpenGL.
I thought we were talking about software and drivers, not hardware, but what is the point of being first when it's filled with caveats? Did AMD ever get multi-threaded functionality in their DX11 drivers? That's a pretty big feature to have been left out for so very long.
Most professional programs are moving to/have moved to DirectX 11 though, so this is an odd time for AMD/ATi to finally care about OpenGL.
Steambox?