http://venturebeat.com/2016/01/15/a...-to-full-graphics-immersion-with-16k-screens/
Beyond 2016, Koduri believes that graphics are going to get more and more amazing. Virtual reality is debuting, but we wont be completely satisfied with the imagery until we get 3D graphics that can support 16K screens, or at least 16 times more pixels on a screen that we have available on most TVs today. Koduri wants to pump those pixels at you at a rate of 240 hertz, or changing the pixels at a rate of 240 times per second. Only then will you really experience true immersion that you wont be able to tell apart from the real world. He calls it mirror-like graphics. Thats pretty far out thinking.
Beyond 2016, Koduri believes that graphics are going to get more and more amazing. Virtual reality is debuting, but we wont be completely satisfied with the imagery until we get 3D graphics that can support 16K screens, or at least 16 times more pixels on a screen that we have available on most TVs today. Koduri wants to pump those pixels at you at a rate of 240 hertz, or changing the pixels at a rate of 240 times per second. Only then will you really experience true immersion that you wont be able to tell apart from the real world. He calls it mirror-like graphics. Thats pretty far out thinking.
