- Jun 21, 2005
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Looks like with 3 monitor with zero bazil and a top of the line gaming machin that could be very emersive game. When its released. I see they point out Hardware tessal when I dont think software tessal, will be bad just more resource hungry.
Man any one starting a DX 11 game now has to use ATI cards to build. All starting DX11 games will likely Have to use ATI until The mighty ferma or larrabee from the darkness. Rise up and smit ATI . How dare they prove that there tech tho slow off the mark would prove to be the better tech.
Looks like with 3 monitor with zero bazil and a top of the line gaming machin that could be very emersive game. When its released. I see they point out Hardware tessal when I dont think software tessal, will be bad just more resource hungry.
Man any one starting a DX 11 game now has to use ATI cards to build. All starting DX11 games will likely Have to use ATI until The mighty ferma or larrabee from the darkness. Rise up and smit ATI . How dare they prove that there tech tho slow off the mark would prove to be the better tech.
It generates extra polygons on the fly using mathematical equations.I am still not familiar with tessellation, so let me ask a quick question here. Does tessellation 'generate' or 'decompress' polygons?
Wow, all that tessellation without performance hit is slick stuff. Can't wait for more games to jump on the bandwagon.
I think there is a fair hit on performance with tessellation on, it does look pretty killer though (if that is all in game footage).
I thought the performance hit was pretty minimal, but I could very well be wrong on that... or you can look at it this way, it greatly improves performance compared to if your GPU was actually drawing all those polygons in the traditional way.But even if there is a bit of a hit on the performance, at least it appears to add to the visuals. Most of us will put up with a performance hit (assuming it's still playable) for extra eye candy.
All starting DX11 games will likely Have to use ATI until The mighty ferma or larrabee from the darkness. Rise up and smit ATI .
Looks like with 3 monitor with zero bazil and a top of the line gaming machin that could be very emersive game. When its released. I see they point out Hardware tessal when I dont think software tessal, will be bad just more resource hungry. Man any one starting a DX 11 game now has to use ATI cards to build. All starting DX11 games will likely Have to use ATI until The mighty ferma or larrabee from the darkness. Rise up and smit ATI . How dare they prove that there tech tho slow off the mark would prove to be the better tech.
Looks like with 3 monitors (with zero or minimal/ultra-thin bezels) and a top of the line gaming machine, that could be a very immersive game... when it's released, of course. I see they point out hardware tessellation, when I don't think software tessellation will be bad - just more resource hungry. Man (more of an expression pertaining to generic people, not "The Man" or "a man", or even a male or males of the species at all) any one creating a DX11 game now has to use ATI cards to develop those games. Everyone developing DX11 games will likely have to use ATI cards (a point I already clearly stated in my previous sentence but I wish to belabor the point more) until nVidia's Fermi (which I hope would be mightier than the hype the specs provide) or Intel's Larrabee actually arrive as actual consumer products in order to dethrone AMD's leadership-by-default position as far as DX11-capable hardware is concerned. As a side note, I would like to utter this comment about ATI: How dare they try to prove or position that their tech (which I personally evaluate as clearly inferior to the soon-to-arrive offerings of competitors) will win this generation's GPU wars?
Translation to english:All starting DX11 games will likely Have to use ATI until The mighty ferma or larrabee from the darkness. Rise up and smit ATI
All early DX11 games will likely Have to use ATI until the mighty fermi or larrabee rise up from the darkness and smite ATI.
Running this through the Translate-o-matic 3000 yields:
I personally am excited about where the "GPU wars" are headed right now. AMD/ATi is on top - since there's no competition yet. Fermi will arrive in a few months (hopefully) and nVidia can still pull off a win if Fermi pulls no punches. As for the "Larrabeast", well, it's from the company that gave us so-so IGPs... but it's also from the company that gave us the C2D, then the C2Q, then the i7... so I personally am still excited about what they MIGHT be able to pull off, whether in 2010 or 2011,
More on topic, I hope DX11 gets better and faster adoption. There does seem to be significant aesthetic/performance benefits, so that's probably not the factor to consider. It's probably about when the market will be flooded by DX11-capable products, and that can happen faster if both AMD and nVidia are supplying DX11-parts like crazy to retailers and OEMs.
