Just wondering what your thoughts are on AA on console games. Not that many games these days seem to have it, and the few that do are on Xbox, if I'm not mistaken. What really seemed strange to me was that most Nintendo 64's games seemed to use FSAA. I always wondered if the frame rate on games like perfect dark would have been better if they had at least given the ability to disable it. Some games have a lot of aliasing, though, and most noticable in my opinion are the PS2 games, which also happen to have the worst graphics of this generation.