So my inbox tossed me a beta key for Alganon today.
The link above goes to their about page. Honestly, it doesn't look like anything but another typical fantasy WoW MMO from what I can see so far, but then again I haven't played it. There are a couple curious bits that stand out at me though (that might make this game worth playing):
I think they're trying to snag casual gamers here.
Now this is the part that fascinates me. I'm thinking this won't be apparent until much later in the game's life. But hell, if they pull it off - well either the game will be a resounding success or a dismal failure... all at the hands of its community.
Anyway, their about page really alludes to Alganon not being anything truly different in terms of MMORPGs go. I'll hopefully be able to tell you a little more about that in the days to come!
The link above goes to their about page. Honestly, it doesn't look like anything but another typical fantasy WoW MMO from what I can see so far, but then again I haven't played it. There are a couple curious bits that stand out at me though (that might make this game worth playing):
We've developed the Alganon Study System that will reward players not just for playing, but for subscribing, giving them the ability to grow their character in the "background" even while they are not engaged in the game. This benefit allows players to "compete" with power gamers so they can actively manage their subscription studies - a year down the line, even if they didn't have a chance to play 8 hours a day, they will have studies that no power gamer could achieve without having the same year of diligence.
I think they're trying to snag casual gamers here.
Alganon is designed to grow, and more importantly to change. The Alganon development team will responsed to our players. Alganon is more than a game - it's a service where upon the developers will observe and interact with players to determine what new feature to add. Alganon is not a product that we sell and then abandon like last month's magazines. Alganon is for the community, and by the community. Everything that changes and is added to Alganon has a piece of player input into its final implementation and design.
Now this is the part that fascinates me. I'm thinking this won't be apparent until much later in the game's life. But hell, if they pull it off - well either the game will be a resounding success or a dismal failure... all at the hands of its community.
Anyway, their about page really alludes to Alganon not being anything truly different in terms of MMORPGs go. I'll hopefully be able to tell you a little more about that in the days to come!
