Hey, I got a question about that upcoming physics card. Will physics decoding support be sorta like EAX, as in, the game has to be specifically programmed for it or else it won't be used, or will it be more like your everyday video card, were any game will work on any video card without special programming and stuff?
Second part is, is it reasonable to assume that, if proprietary, software support will more or less become standard in most games, like EAX has?
And finally, assuming you have a physics intensive gaming like HL2, how much CPU load could be freed up with such a card? Thanks in advance.
Second part is, is it reasonable to assume that, if proprietary, software support will more or less become standard in most games, like EAX has?
And finally, assuming you have a physics intensive gaming like HL2, how much CPU load could be freed up with such a card? Thanks in advance.