advice developing multimedia website

octaz

Junior Member
Oct 22, 2012
9
0
0
Hello Anandtech!

I'm a novice java developer with aspirations of escaping my monotonous office space like job and instead establishing a riveting gaming website that will help Joe User burn away hours of their time!

I need advice, however. While I have never built a website, I'm not looking for a how-to guide on how to build a website, but more or less advice on what programming languages I should study and use to build the website that will provide the features I'm looking for.

So here's my idea. I'd like to use it as a portfolio. I'm an aspiring game developer, and I want this website to be a platform for playing my games. Specifically, I'd like to design games in which users have to log in, and can play with other users in a non real time format (Imagine words with friends or any turn based board game, and put that online).

Ideally I'd like to minimize my own server side management to make this as cheap as possible, but I also don't want users to be able to cheat (by modifying files if I use cookies client side to track info), and view (steal) my actual game source code. I guess from my understanding the only way to hide source code is to use PHP and have everything be server side, but I imagine this could severely bog down the server depending on the number of users and the requests being sent. Since the game isn't real time this might not be an issue, but anybody with experience in these kind of things, advice would be appreciated.

If there are any tools or tricks that might help me develop a website from scratch with these features as well, please let me know.

Anyway, thanks for your time guys. If you want me to clarify anything please let me know.
octaz
 

purbeast0

No Lifer
Sep 13, 2001
53,666
6,547
126
i've been doing some java and groovy server side at my current job. it's pretty interesting. and no one can see that source code from the front end. they simply hit rest endpoints that will call controllers on the server that in turn call services. then the services will return data back over to the front end and do something with it.

all the front end is done in javascript and there are TONS and TONS of javascript libraries out there. personally i'm a fan of bootstrap. we're using extjs as well but it's older and ads a lot of overhead that i'm not a fan of, and we're steering clear of it in the future.
 

Train

Lifer
Jun 22, 2000
13,590
86
91
www.bing.com
If you are in it to make money, start with choosing a platform. You obviously won't be writing the next Call of Duty anytime soon, so you probably want to target Android or Facebook to get some easy distribution and exposure.

No one wants to log into a gaming website anymore, they play through existing portals such as their phone or social platform.
 

octaz

Junior Member
Oct 22, 2012
9
0
0
If you are in it to make money, start with choosing a platform. You obviously won't be writing the next Call of Duty anytime soon, so you probably want to target Android or Facebook to get some easy distribution and exposure.

No one wants to log into a gaming website anymore, they play through existing portals such as their phone or social platform.

I would ideally like to target cell phones but I would like my game to be pc accessible as well. Does choosing one limit the other?

Thank you, again, for your advice.