I don't see why you feel so defensive about this. I only pointed out that the "adventure game" genre already has a specific definition that means something to most classic PC gamers(
http://en.wikipedia.org/wiki/Adventure_game). How does coming up with your own definition of adventure game provide benefits equal to the added cost of everybody needing to learn your definition to communicate well with you?
Simply because I never based my views of what makes an adventure game what it is on the definition that is being described on Wikipedia, because I simply never "thought" that an "adventure game" can be and only be that very specific type of games in which you try to solve puzzles and play under a textual interface, and I never thought that the definition in question was actually based on a single game from the 1970's after which the term seem to have never evolved along with the games over the years, I guess you can call that ignorance if you want, I wouldn't mind, because I don't feel guilty of having never heard of such a very specific definition (and believe me or not, it doesn't matter, I honestly never heard nor read about that very definition until this very day by reading your reply and going on that Wiki page, and if that makes me a monster so shall it be).
My own definition of an adventure game goes pretty much with what UVL has under that category, and of course is mostly based on what I myself have played over the years that I believed had the shape of an "adventurous game", If I can put it this way, to me an adventure game is simply a game in which your character(s) "have an adventure", a "journey", needs to overcome obstacles and of course usually needs to solve/figure out puzzles of some sorts, and perhaps another important point (for me) is that the view point is in third-person (obviously not all third-person games are adventure games, I wouldn't consider Gears of War an adventure game by my own views of it), I do have my own criteria and I grew up with it, it is just a natural reaction to be defensive about it because it's the only definition I have that is carved in my mind and my perception of games like Legacy of Kain, Shadow Man or the Tomb Raider series, and many more (from list I provided and beyond), those types of games are more than just "action", you need to solve puzzles, you need to understand the story and read what you find or what NPC(s) tell you to complete specific quests, not just going around and shooting everything that isn't you or your allies.
And no one "needs" to learn my definition to communicate well with me. Did I force anyone here to believe in it? Just look at the posts in chronological order, what did I do exactly? I posted a list that comes from UVL and said that the games from those years are amongst the best adventure games, and of course even though it sounds like a "fact" perhaps because I never typed the word "opinion" anywhere that automatically it means that I was trying to force my own definition of what an adventure game is even though I never typed the word "fact" either.
It's fun how much people can assume things on their own and pretend that I was trying to do something beyond the obvious, and the obvious was just that I was giving my opinion because obviously the games I played and I liked and chose from that list at UVL means that I myself appreciated those games when I played them which means that it's my own tastes. No one needs to understand my definition to communicate well with me, and in fact this whole debate came to be due to one person who believed that none of the games I had given in the list had anything to do with an adventure game, and of course if the definition in question is the same from the one given on Wikipedia then yes it is understandable that someone posts something like that about my list of games I provided, but because I myself never heard about such a specific definition of what is an adventure game I was sincerely surprised and I had to "defend" my thoughts (again, it can be viewed as a foolish defensive move from an ignorant prick against a well defined thought amongst most gamers, so of course I was wrong from the start anyway, but I just keep coming and trying to defend and that which can't be defended).
But I did not make up that list, perhaps most of you here forgot that part. It ultimately comes from UVL, I made the research there and thought: «alright, the OP wants suggestions of adventure games, I know that UVL has tons of games and many platforms including Windows and has a good search system, let's go there and filter the research within the years I fondly remember having fun with adventure games». Then the research's results came, and from the games given by the result I selected the ones I remembered having fun with and the ones I certainly thought were of the "Adventure" genre like UVL given, even though some of the games in the results from UVL didn't necessarily fall within the definition I had of what makes an adventure game being just that. It comes to my observation that if a web-site like UVL has those specific titles under the specific "Adventure" genre that MAYBE... just maybe I wouldn't be wrong in choosing some of the games from that filtered research result and that MAYBE... just maybe what makes a game being an adventure game MAY have... you know... "changed" over the years? Just a thought...
I sincerely but perhaps naively believed that everything I typed here so far and that my explanations of all this were obvious, but it isn't, so yes I feel the need to explain it, but each time I'm being told I'm wrong, so of course when we firmly believe that were are right what do you think happens exactly? We try to defend ourselves until perhaps by some spark of maturity we finally understand that we were wrong because we weren't part of the big crowd of people who agreed upon another definition, A.K.A the majority, but I've often been part of minorities and I try to live anyway. But, here, I will admit that my own definition of an adventure game isn't "correct" and seemingly goes "against" the majority and against a definition that has been carved in the minds of most gamers since the 1970's and that Mr. Zenoth Joe Everyone doesn't have the right to have his own definition, not because he wants to piss off the rest of the populace or wants to be "different"' but simply because he never grew up with the decades-old pre-defined definition of what is an adventure game, perhaps because he wasn't born during the good era of gaming or simply was guilty of having never heard of it before, but who's going to believe that huh?
So, alright, I was wrong, I'm sorry, my sincere apologies, please OP ignore my list, as for me I'll try to rethink of "my definition" of what makes an adventure game what it is (and no, none of this is sarcasm, I will honestly try to do so and I do honestly apology if I offended anyone with my definition and my thoughts on what makes an adventure game what it is).