The only (relavant) difference between the two cards is the missing NFiniteFXII engine on the MD card. So theoretically, a game that doesn't use pixel/vertex shaders should see no big difference when running on the two cards. Now, does UT2k3 use such technology? And if it does, how big is the performance gain??
Specifics: Talking about Geforce4 Ti 4200 and Geforce4 MX 440 64MB
Specifics: Talking about Geforce4 Ti 4200 and Geforce4 MX 440 64MB
