- Dec 12, 2001
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HurleyBird made a thread that got closed about an old (1year) TR article regarding something Nvidia calls "Frame Metering" that will hold a frame and not push it right away so it creates a slightly smoother experience and help with microstutter. Does AMD use something like this as well? I had never heard of this before but it sounds interesting and if it could be built upon, it would really help make multi GPU setups better. Sometimes a single GPU no matter how fast just isn't enough for everyone, as many of you no doubt know personally. SLI and X-Fire are becoming more popular options but microstutter always comes into the discussion at some point. The latest is that SLI offers slightly less than X-Fire, but it's never really gone. Has anyone heard of any progress to eliminate it? Can it even be eliminated?
I think Microstutter is as relevant to a multi GPU setup as scaling is. You can have 100% scaling across 4 GPUs and have a ton of stutter and it makes all your max and average FPS seem worthless because it feels like a mess.
Thoughts?
I think Microstutter is as relevant to a multi GPU setup as scaling is. You can have 100% scaling across 4 GPUs and have a ton of stutter and it makes all your max and average FPS seem worthless because it feels like a mess.
Thoughts?