"A Weekend Full of Quality Time With Playstation 3"

Aikouka

Lifer
Nov 27, 2001
30,383
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Man, VIAN, you're just full of negative reviews today, aren't'cha ;).

Oh wow, when I read the section detailing the issues with the online downloading... that's actually a big determent for me. I know the one thing I like about my 360 (and I was surprised it had) was the ability to download in the background, queue downloads and resume downloads. I'd probably feel quite annoyed having to wait and I'd end up only downloading while sleeping so I could actually play the console.

I know a lot of people complained about the overall disconnected networking and it seems this reviewer didn't care for it either. We may have to pay for XBOX Live (Gold), but this certainly shows where it excels. But now, let's be a bit fair in one thing that VIAN's other thread doesn't even mentioned... the Wii's online capabilities. The Virtual Console works (only after TWO updates mind you... the first update also made me think the Wii died as the system sat there unresponsive and I was a bit afraid to shut it off as my brother would've killed me for killing his new system), but the Wii Weather and Wii News both say they need an update, so I went to update. But there was no update available :/. I cannot tell you how good the 360's initial internet offering was, since I only bought mine about 3 months ago, but over those months, it's been rock solid.

Even though the NY Times may not be a 1UP.com or IGN or whatever, they're still a valid user and this guy seems to be at least a casual gamer. My main gripe about the PS3 is the games and the lack thereof.
 

Queasy

Moderator<br>Console Gaming
Aug 24, 2001
31,796
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On top of that, it sounds like more shortages for the PS3. Analysts are predicting no more than 400k in the USA by year's end.

That's just...bad.
 

gorcorps

aka Brandon
Jul 18, 2004
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Well at least most of the complaints were software related, which can be fixed in the future and hopefully will soon enough. Especially since most of us wait for the later gen anyways. It's still disappointing to know that you can't play music and games at the same time... I thought that was a given nowadays. And of course it'll be hard to keep up with the xbox live service since it's so polished and works so well.
 
Jun 14, 2003
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seems an honest review....

id be inclined to give the online aspect time though, sony havent really done it before and MS were leaps and bounds ahead in this area before they even started.

one thing that does get me though is not playing music and games at the same time....id be stuck without that in TDU (where the radio stations are crap) even my palm ZIRE72 with its OS which in theory cannot do 2 things at once (not multithreaded like windows or linux) can play MP3's and let me view pictures or calender info at the same time.

Cell should easily have the power for that, i guess it just needs a patching or something
 

StevenYoo

Diamond Member
Jul 4, 2001
8,628
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good article.

The PS2 didn't really start becoming awesome until a year or so after launch when all the cool games came out.

Given time, the PS3 will do well. I think the 360 will still win out in terms of online functionality, but I believe the PS3 will deliver when it comes to really snazzy games
 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
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Does anyone know if the PS3 does any anti-aliasing? I know the all XBOX 360 games get a free 2X AA through the use of their special EDRAM or whatever it is... In my opinion, if the PS3 doesn't include AA as a standard, then IMO, the 360 wins the graphics department, no contest.
 
Oct 25, 2006
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Why wouldn't the PS3 have any AA? I actually think that none of the Ps3's games have any noticible aliasing in any decent launch game.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
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Originally posted by: tenshodo13
Why wouldn't the PS3 have any AA? I actually think that none of the Ps3's games have any noticible aliasing in any decent launch game.

I played Untold Legends and saw aliasing and texture bluring.
 

VIAN

Diamond Member
Aug 22, 2003
6,575
1
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Originally posted by: ArchAngel777
Does anyone know if the PS3 does any anti-aliasing? I know the all XBOX 360 games get a free 2X AA through the use of their special EDRAM or whatever it is... In my opinion, if the PS3 doesn't include AA as a standard, then IMO, the 360 wins the graphics department, no contest.
The PS3 might do 2xAA, but it won't be free, so it'll have to either lower its graphical features or not use it.

Originally posted by: tenshodo13
Why wouldn't the PS3 have any AA? I actually think that none of the Ps3's games have any noticible aliasing in any decent launch game.
The PS3 games aren't too impressive from a graphics standpoint. In some things, it looks great, but others look too bland.

 
Jun 14, 2003
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Originally posted by: VIAN
Originally posted by: ArchAngel777
Does anyone know if the PS3 does any anti-aliasing? I know the all XBOX 360 games get a free 2X AA through the use of their special EDRAM or whatever it is... In my opinion, if the PS3 doesn't include AA as a standard, then IMO, the 360 wins the graphics department, no contest.
The PS3 might do 2xAA, but it won't be free, so it'll have to either lower its graphical features or not use it.

Originally posted by: tenshodo13
Why wouldn't the PS3 have any AA? I actually think that none of the Ps3's games have any noticible aliasing in any decent launch game.
The PS3 games aren't too impressive from a graphics standpoint. In some things, it looks great, but others look too bland.

yeah i'd think 1080p is definately out the question if AA is required or used....probably not enough memory and definately not enough bandwidth on the 128bit wide bus.

the 360, actually cant provide any AA for free on a full 720p image..... the 10mb edram just isnt enough

but they get around this by employing a tile based renderin system, that uses large tiles (to minimise the amount of geometry/data that has to be worked on twice or more) but small enough to easily fit into the 10mb of ram to get the "hit-less" AA

Ati reckoned on 2xAA being pretty much free, and 4xAA (using the same system) to be about 95% the performance of 2xAA.

i guess what really helps is everything about the R500 has been designed to work optimally at the 4xMSAA level. it wasnt make a GPU and oh right lets add AA support. its been in there right from the start as a requirement

theres a seriously good article on the Xenos GPU on beyond3D. if you jus go to their site you will see it in the top right corner

but in fairness, @1080p unless its BF2 (which seems to need AA at any res) then AA shouldnt really be necessary. AF will be much more important.... an i just hope the inferior AF (shimmering etc) of the G70 gpu hasnt filtered over to the RSX for which it is a base
 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
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Originally posted by: otispunkmeyer
Originally posted by: VIAN
Originally posted by: ArchAngel777
Does anyone know if the PS3 does any anti-aliasing? I know the all XBOX 360 games get a free 2X AA through the use of their special EDRAM or whatever it is... In my opinion, if the PS3 doesn't include AA as a standard, then IMO, the 360 wins the graphics department, no contest.
The PS3 might do 2xAA, but it won't be free, so it'll have to either lower its graphical features or not use it.

Originally posted by: tenshodo13
Why wouldn't the PS3 have any AA? I actually think that none of the Ps3's games have any noticible aliasing in any decent launch game.
The PS3 games aren't too impressive from a graphics standpoint. In some things, it looks great, but others look too bland.

yeah i'd think 1080p is definately out the question if AA is required or used....probably not enough memory and definately not enough bandwidth on the 128bit wide bus.

the 360, actually cant provide any AA for free on a full 720p image..... the 10mb edram just isnt enough

but they get around this by employing a tile based renderin system, that uses large tiles (to minimise the amount of geometry/data that has to be worked on twice or more) but small enough to easily fit into the 10mb of ram to get the "hit-less" AA

Ati reckoned on 2xAA being pretty much free, and 4xAA (using the same system) to be about 95% the performance of 2xAA.

i guess what really helps is everything about the R500 has been designed to work optimally at the 4xMSAA level. it wasnt make a GPU and oh right lets add AA support. its been in there right from the start as a requirement

theres a seriously good article on the Xenos GPU on beyond3D. if you jus go to their site you will see it in the top right corner

but in fairness, @1080p unless its BF2 (which seems to need AA at any res) then AA shouldnt really be necessary. AF will be much more important.... an i just hope the inferior AF (shimmering etc) of the G70 gpu hasnt filtered over to the RSX for which it is a base

Thanks for the info... However, I disagree with 1080p not needing AA... 720p at 2X AA would surpass 1080p with out AA in terms of jagged edges. I am not sure how ATI did it, but I really give them a thumbs up with their work on the Xbox 360... They have a superior GPU.
 

tuteja1986

Diamond Member
Jun 1, 2005
3,676
0
0
i actually like my PS3 20GB japanese model :

Fedora Core 5 << loving it and playing arround and doing my personal XML based GUI so its console type friendly...
Resistance fall of man << finished
Gundam Crossfire << horrible but played 5hrs ;(
Ridge Racer 7 << great looking game in 1080p
Blast Factor << good game but not worth $10 since it only have 7 level...
Genji << Hack and slash , great looking but lame

The only real thing makes PS3 worth the purchase is that you can have a pretty awesome install Linux ... Can't wait for the custom PS3 Linux Media center
 

hans030390

Diamond Member
Feb 3, 2005
7,326
2
76
Originally posted by: ArchAngel777
Does anyone know if the PS3 does any anti-aliasing? I know the all XBOX 360 games get a free 2X AA through the use of their special EDRAM or whatever it is... In my opinion, if the PS3 doesn't include AA as a standard, then IMO, the 360 wins the graphics department, no contest.

So a tiny bit of AA (likely not able to be seen really) instantly makes the 360 win "hands down" with graphics?:confused:

AA/AF aren't everything about graphics...and they're basically nothing at 2x...
 

VIAN

Diamond Member
Aug 22, 2003
6,575
1
0
Originally posted by: hans030390
Originally posted by: ArchAngel777
Does anyone know if the PS3 does any anti-aliasing? I know the all XBOX 360 games get a free 2X AA through the use of their special EDRAM or whatever it is... In my opinion, if the PS3 doesn't include AA as a standard, then IMO, the 360 wins the graphics department, no contest.

So a tiny bit of AA (likely not able to be seen really) instantly makes the 360 win "hands down" with graphics?:confused:

AA/AF aren't everything about graphics...and they're basically nothing at 2x...
AF may be near nothing at 2x, but 2xAA is a significant change.
 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
91
Originally posted by: hans030390
Originally posted by: ArchAngel777
Does anyone know if the PS3 does any anti-aliasing? I know the all XBOX 360 games get a free 2X AA through the use of their special EDRAM or whatever it is... In my opinion, if the PS3 doesn't include AA as a standard, then IMO, the 360 wins the graphics department, no contest.

So a tiny bit of AA (likely not able to be seen really) instantly makes the 360 win "hands down" with graphics?:confused:

AA/AF aren't everything about graphics...and they're basically nothing at 2x...

As VIAN posted above, 2X AA is a significant change. 4X AA is even better. 2X AA at 720p has less jagged edges than 1080p with no AA. Seems to be that even 2X AA is more significant than moving from 720p to 1080p, IMO.
 

EarthwormJim

Diamond Member
Oct 15, 2003
3,239
0
76
Originally posted by: ArchAngel777
Originally posted by: hans030390
Originally posted by: ArchAngel777
Does anyone know if the PS3 does any anti-aliasing? I know the all XBOX 360 games get a free 2X AA through the use of their special EDRAM or whatever it is... In my opinion, if the PS3 doesn't include AA as a standard, then IMO, the 360 wins the graphics department, no contest.

So a tiny bit of AA (likely not able to be seen really) instantly makes the 360 win "hands down" with graphics?:confused:

AA/AF aren't everything about graphics...and they're basically nothing at 2x...

As VIAN posted above, 2X AA is a significant change. 4X AA is even better. 2X AA at 720p has less jagged edges than 1080p with no AA. Seems to be that even 2X AA is more significant than moving from 720p to 1080p, IMO.



It's really personal preference. On my computer 1600x1200 no aa looks better to me than 1280x960 with 2xaa. At that resolution, jaggies while present, aren't a major detraction from image quality. Not a precise resolution comparison to 720p and 1080p, but I think its close enough.
 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
91
Actually, it isn't close enough. You are using a small display as your example. I don't see jaggies on my friends psp, so I think 320 X 200 or whatever it just fine. ;)
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,080
136
Originally posted by: flyboy84
Read this yesterday. I know the Times isn't exactly a known source for video game reviews, but the article is worth the read.
For that reason alone I may be more inclined to trust them.

It seems like the big gaming sites are either full of complete idiots or taking money from the major publishers.
There have been a ton of big games that get awesome reviews when I knew they werent that great.
At the same time, many games from little companies get horrible reviews when I thought they were pretty darn fun.

 

Looney

Lifer
Jun 13, 2000
21,938
5
0
Originally posted by: hans030390
Originally posted by: ArchAngel777
Does anyone know if the PS3 does any anti-aliasing? I know the all XBOX 360 games get a free 2X AA through the use of their special EDRAM or whatever it is... In my opinion, if the PS3 doesn't include AA as a standard, then IMO, the 360 wins the graphics department, no contest.

So a tiny bit of AA (likely not able to be seen really) instantly makes the 360 win "hands down" with graphics?:confused:

AA/AF aren't everything about graphics...and they're basically nothing at 2x...

2x AA is a huge change from nothing.