A somewhat pointless but still interesting ATI/Nvidia IQ comparison by dug777

dug777

Lifer
Oct 13, 2004
24,778
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No idea what the 9800 Pro drivers were (but i always kept them up to date).

Nvdia drivers are the 84.20 ones iirc.

ATI settings: 1280x1024/6xAA/16xAF (i always set it to high quality in the drivers)
Nvidia settings: 1280x1024/8xS/16xAF (high quality in the drivers)

ATI: http://pics.bbzzdd.com/users/dug777/Project641.JPG
Nvidia: http://pics.bbzzdd.com/users/dug777/untitled.JPG

Forgive the fact the new one has the otherscreen active :eek:

My analysis: Nvidia completely misses out the while line in front of the start line, and blurs the start line far more. AA is pretty much identical as far as i can tell, even tho it's 6xAA vs 8xS. AF is similar, although i prefer the left wall in the ATI shot, the Nvidia one looks kinda odd staying randomly sharp into the distance, however the Nv AF looks better on the grass under the trees on the far right IMO. The white lines as the road goes round the corner are kinda messed up in the nvidia shot, not sure if that's an AF or AA issue...

Anywho, interesting i thought...

enjoy ;)

EDIT: for those who don't know, the app in question is Project64 ;)
 

CP5670

Diamond Member
Jun 24, 2004
5,660
762
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I love that game. :D

As you said, it's not totally clear which one has better looking AF; Nvidia really messes up the start line but does a better job on things that are far away. One thing to note though is that the AF on the 6 series cards was much better than what the 7 series cards do.

The Nvidia 8xS AA looks considerably better to me though (as it should, given the SS component).
 

SonicIce

Diamond Member
Apr 12, 2004
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hmm interesting farcry tweak. thanks synthdude! wonder what other tweaks there are
 

Munky

Diamond Member
Feb 5, 2005
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I can tell the 6600gt shot will have the infamous shimmering. Look at the white lines on the road far ahead, after the turn. They're broken up into numerous pieces, where as they're solid lines on the 9800p. In motion those peces will change shape and position.
 

dug777

Lifer
Oct 13, 2004
24,778
4
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Originally posted by: munky
I can tell the 6600gt shot will have the infamous shimmering. Look at the white lines on the road far ahead, after the turn. They're broken up into numerous pieces, where as they're solid lines on the 9800p. In motion those peces will change shape and position.

indeed it does in action :(
 

secretanchitman

Diamond Member
Apr 11, 2001
9,352
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hell yes project64 and mario kart!

btw, i see the white line on my computer. maybe its because im using a geforce3...
 

dug777

Lifer
Oct 13, 2004
24,778
4
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Originally posted by: secretanchitman
hell yes project64 and mario kart!

btw, i see the white line on my computer. maybe its because im using a geforce3...

quite possibly, afaik nvidias AF precision has fallen considerably since then?

can you post a screenshot?
 

CP5670

Diamond Member
Jun 24, 2004
5,660
762
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The GF3 had perfect AF. What the modern 7 series cards do isn't even comparable to that.