Random Variable
Lifer
I don't know if my question is technical enough to be posted in the Highly Technical Forum, so I'll post it here.
Is my understanding correct?
32-bit RGBA = 24-bit color (8-bits per pixel) + 8-bit alpha = 2^24 colors
40-bit RGBA = 30-bit color (10-bits per pixel) + 10-bit alpha = 2^30 colors
48-bit RGBA = 36-bit color (12-bits per pixel) + 12-bit alpha = 2^36 colors
and 64-bit RGBA (which I have heard being bantered around recently) = 48-bit color (16-bits per pixel) + 16-bit alpha = 2^48 colors?
Oh, and what exactly is "alpha"? Does that have something to do with transparency?
Is my understanding correct?
32-bit RGBA = 24-bit color (8-bits per pixel) + 8-bit alpha = 2^24 colors
40-bit RGBA = 30-bit color (10-bits per pixel) + 10-bit alpha = 2^30 colors
48-bit RGBA = 36-bit color (12-bits per pixel) + 12-bit alpha = 2^36 colors
and 64-bit RGBA (which I have heard being bantered around recently) = 48-bit color (16-bits per pixel) + 16-bit alpha = 2^48 colors?
Oh, and what exactly is "alpha"? Does that have something to do with transparency?