First, here are my specs. I just built this machine.
Soltek SL-K8AN2E-GR w/ nForce3 250gb and Promise SATA/IDE Raid Controller (BIOS is v1.2)
Athlon 64 3200+, Stock heatsink/fan
1gb OCZ PC3200 (Default timings)
1 SATA Seagate 200gb drive
1 IDE Sony CDRW w/ Memorystick slot
ATI Radeon 9700 Pro
Turtle Beach Santa Cruz
(No overclocks, bios is at pretty much the default settings)
Ok, so when I built this machine I first put 2k on it. Everything seemed fine, no conflicts/warnings in device manager. Everything was dandy. Except I got frequent crashes/lockups in games (Sims 2, CS:S). My CPU runs between 42 and 48 on max load. So I busted out an XP (SP2 integrated) CD and did a fresh install into that. My problem concerns (I think) the nForce3 drivers. The SATA controller driver is installed and running fine, obviously, but the PATA driver isn't working due to "Not enough resources, You must disable another device to use this". My Santa Cruz Game Port also has the same dilemma. I tried switching the resources manually on the game port hoping that would fix both of them, but nothing changed. The only way I can use my IDE drives is if I install the "Standard Dual Channel PCI IDE Controller" driver and that was working for awhile, even though both PCI channels it installed didn't seem to be functioning, but for some reason it worked. Now after tinkering around like a idiot, I've broke it again, and the Standard PCI IDE Controller driver is giving me the "Not enough resources" shindig.
I've tried disabling my game port, disabling my floppy disk controller, reinstalling older nforce drivers, installing the newest nforce drivers, installing the stock nforce drivers that came with the MB, reseating the sound card in different PCI slots to see if that would fix it, and like I said before installing standard IDE drivers (which happened to be a real pain to find in my computer).
I'm totally stumped. When I install the nForce drivers now, the PATA driver always gives me the error "Package doesn't support this processor".
The only possible things left that I can do is disable the Promise controller and integrated AC97 sound using jumpers instead of just disabling them in the bios, and reseat the sound card into other PCI slots that I haven't tried. The last resort would be to either go back to 2k or "beta test" Microsoft's Windows XP 64 bit version (Nvidia has beta drivers for it). But I'd prefer not to have beta drivers installed on a beta operating system when their "stable" operating systems run like beta anyways. Catch my drift?
Any suggestions on what I should do and what is causing this? I would really appreciate any feedback. Thank you.
Edit: Ok, I got back IDE functionality through the Standard IDE driver, along with the 2 fubar'ed PCI channels (Driver not supporting this platform, they say, so no drivers are installed for them). The IDE driver found some resources I guess. But I'd still love to use nVidia's drivers rather than some ghettoass generic one.
Edit: Ah screw it, I just found out that there was an AGP patch for Win2k browsing these forums. That was probably the cause of the games crashing. Back to 2k I go. Behold the power of the Internets!
Soltek SL-K8AN2E-GR w/ nForce3 250gb and Promise SATA/IDE Raid Controller (BIOS is v1.2)
Athlon 64 3200+, Stock heatsink/fan
1gb OCZ PC3200 (Default timings)
1 SATA Seagate 200gb drive
1 IDE Sony CDRW w/ Memorystick slot
ATI Radeon 9700 Pro
Turtle Beach Santa Cruz
(No overclocks, bios is at pretty much the default settings)
Ok, so when I built this machine I first put 2k on it. Everything seemed fine, no conflicts/warnings in device manager. Everything was dandy. Except I got frequent crashes/lockups in games (Sims 2, CS:S). My CPU runs between 42 and 48 on max load. So I busted out an XP (SP2 integrated) CD and did a fresh install into that. My problem concerns (I think) the nForce3 drivers. The SATA controller driver is installed and running fine, obviously, but the PATA driver isn't working due to "Not enough resources, You must disable another device to use this". My Santa Cruz Game Port also has the same dilemma. I tried switching the resources manually on the game port hoping that would fix both of them, but nothing changed. The only way I can use my IDE drives is if I install the "Standard Dual Channel PCI IDE Controller" driver and that was working for awhile, even though both PCI channels it installed didn't seem to be functioning, but for some reason it worked. Now after tinkering around like a idiot, I've broke it again, and the Standard PCI IDE Controller driver is giving me the "Not enough resources" shindig.
I've tried disabling my game port, disabling my floppy disk controller, reinstalling older nforce drivers, installing the newest nforce drivers, installing the stock nforce drivers that came with the MB, reseating the sound card in different PCI slots to see if that would fix it, and like I said before installing standard IDE drivers (which happened to be a real pain to find in my computer).
I'm totally stumped. When I install the nForce drivers now, the PATA driver always gives me the error "Package doesn't support this processor".
The only possible things left that I can do is disable the Promise controller and integrated AC97 sound using jumpers instead of just disabling them in the bios, and reseat the sound card into other PCI slots that I haven't tried. The last resort would be to either go back to 2k or "beta test" Microsoft's Windows XP 64 bit version (Nvidia has beta drivers for it). But I'd prefer not to have beta drivers installed on a beta operating system when their "stable" operating systems run like beta anyways. Catch my drift?
Any suggestions on what I should do and what is causing this? I would really appreciate any feedback. Thank you.
Edit: Ok, I got back IDE functionality through the Standard IDE driver, along with the 2 fubar'ed PCI channels (Driver not supporting this platform, they say, so no drivers are installed for them). The IDE driver found some resources I guess. But I'd still love to use nVidia's drivers rather than some ghettoass generic one.
Edit: Ah screw it, I just found out that there was an AGP patch for Win2k browsing these forums. That was probably the cause of the games crashing. Back to 2k I go. Behold the power of the Internets!