I have a problem with HL/CS on one of my comps.
Thing is, everything's moving at warp speed, like 2.5-3x the speed its supposed to be.
Its definately something with HL itself, since it happens in both HL, CS, and some other wierd mod that a friend of mone tried on the comp.
Everything from running, to firing happens too fast, and if a server is hosted on this comp, any bots on it are fast as well.
Now this does make a great cheat in multiplayer obviously, but Im not the cheating type, so I'd rather get rid of it.
The comp is a K6-3 450 MHz, 128 MG SDRAM, Permedia 2-8 MB & V2-12 MB, on an Asus TX-97 XE.
OS is Windows 2000 Pro Sp1, using 3dfx beta drivers for the V2.
HL and Counter Strike are both patched to the latest versions, though it was like this in a previous version of HL as well(cant remember the number but it was post 1010).
Thing is, everything's moving at warp speed, like 2.5-3x the speed its supposed to be.
Its definately something with HL itself, since it happens in both HL, CS, and some other wierd mod that a friend of mone tried on the comp.
Everything from running, to firing happens too fast, and if a server is hosted on this comp, any bots on it are fast as well.
Now this does make a great cheat in multiplayer obviously, but Im not the cheating type, so I'd rather get rid of it.
The comp is a K6-3 450 MHz, 128 MG SDRAM, Permedia 2-8 MB & V2-12 MB, on an Asus TX-97 XE.
OS is Windows 2000 Pro Sp1, using 3dfx beta drivers for the V2.
HL and Counter Strike are both patched to the latest versions, though it was like this in a previous version of HL as well(cant remember the number but it was post 1010).