www.rockpapershotgun.com has a review, pretty meh from the sound of it. I'll pass. Or, isn't dungeon keeper on Gog now? I kinda want to play that again now..
Yeah, sketchy review. I almost get the feeling that he doesn't like this type of game though. Well, there are plenty of people who would like another dungeon keeper, then when something similar comes along it gets shamed for being like dungeon keeper. :\
That said, it looks more like Dwarf Fortress to me... but lacking in areas. For instance, in DF you need to go to the above ground and chop wood if you wanted wood, if you needed to trade you had to wait for the traders to arrive, you need a safe place to trade where invaders weren't going to run them off, and if you wanted you could kill them yourself and take their stuff.(better be ready for a huge invasion afterwards though) It seems like trading in this game is just an instant process in which you don't have control over. Just click and you have.
Your dwarves in DF also wanted their own individual rooms, some dwarves needed offices, some needed specific furniture such as chests, weapon storage, desks... all this stuff also required resources such as paper to write on, writing tools...., which you had to discover and craft yourself.
DF also had a hospital room which required specifically trained dwarves, materials for casts, thread for surgery, water from a well to clean wounds..
That's another thing, I don't see water in this game. You don't have to engineer aqueducs with pumps, levers and floodgates, you don't run the risk of flooding your entire fortress. That was an extremely fun challenge. You also needed to irrigate your farmland with this water.
It looks like a step in the right direction but is lacking all the complexities of DF. Perhaps this will be a game of endless updates? Or maybe it's finished and nothing more will become of it? I would like to know.
I'll probably give it a shot tonight after work just to see.
EDIT: With everything said, I think I just want an updated DF with a proper GUI and controls. There is just so much complexity in DF that I'm not seeing in this game. To go down the list and name them all would be like writing a dictionary here. Too bad for DF though, I haven't played it in so long that I don't want to spend a month watching videos to learn how to play it again.