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9800pro 128 v. 256?

Fern

Elite Member
I think I'll be able to upgrade to a 9800pro soon.

However, recently I have read that 256 is required for best textures. In the recent past most have said 256 is overkill. Has that changed?
 
There are a handful of games (such as Call of Duty) where you can use higher-resolution textures on a 256MB video card. Even so, I would suggest not paying the premium for it right now, unless you have money to burn. 99% of the time it makes no effective difference in visual quality, and only a very small (if any) difference in speed.
 
Personally, I wouldn't spend an extra $100. I'd save it for a later upgrade when 256mb becomes more necessary.

*waits for VIAN to chime in about the absolute necessity of 256mb*
 
It's getting to the point where it's not a hell of a lot more money for a 256mb card. Newegg has 256mb 9800pro's for only $320, and it's a full retail card. From another post on hardforum and looking at the pictures, it also looks like that particular card is an underclocked 9800xt. If I were you though and whilling to spend $300+ on a video card, I'd wait for the next cards to come out and see how they do.
 
256MB is an absolute necessity. That's right, see. 🙂

Depends on how long you intend to keep your card. Give it one year and 256MB should be a requirement.
 
crap, vian already got to this thread. i was going to say "if VIAN posts here, dont listen" 🙂

(see sig)


BTW, 256 = worthless and deffinately not worth the money. by the time 256 is more common for games, the clock speeds and architecture of the 9800pro will be severely lacking.
 
BTW, 256 = worthless and deffinately not worth the money. by the time 256 is more common for games, the clock speeds and architecture of the 9800pro will be severely lacking.

I think it's fairer to say that by the time 256MB is *required* by any games, the card will be obsolete. I suspect that both HL2 and Doom3 (and other games of their level, performance-wise) will be able to make *some* use of the extra memory, but probably not enough to justify the $100 (ie, almost 50%) markup.

Depends on how long you intend to keep your card. Give it one year and 256MB should be a requirement.

Mainstream games will NOT require 256MB of video RAM in one year. Maybe in two years or more. Games *today* still have to consider the large proportion of users with 64 or 32MB cards of the GF2 era, and that won't change overnight. Buying a card today with less than 128MB may be asking for trouble relatively soon (at least if you intend to play anything cutting edge), but 256MB is going to take a long while yet to become mainstream.
 
VIAN will believe anything he reads, but until he actually DOES what he says, that means JACK. 256 mb is going to be the pci-express standard, not the agp standard, a 128 mb agp card, provided the GPU is good, will hold you over until your next upgrade, no problems. A good card means more than just raw performance, value and cost effectiveness play a LARGE roll. And that is what the pci-e boards are promising. And I totally agree with matthias, you can't expect the industry to change overnight, not everyone is going to go out and buy a 256 mb card DUH.
 
My audience is not the mainstream that buys a card every 3-4 years. In COD textures that fit 64MB look like crap, just like the textures in MOH. If I were to buy a card and especially if I were to go into the long run of 3-4 years 256MB would surely be a help if you care somewhat about IQ.

revision:
Depends on how long you intend to keep your card. Give it one year and 256MB should be a recommended for best experience in most games. Just like today 128MB is recommended for best experience.

This is what I meant. Obviously not required. COD only needs a 32 MB card to run.

128MB card is fine for me because I know that I'm going to upgrade next year. I was taking into consideration those that don't upgrade for a while like 2+ years.

Should have said something like that before.

Although I have already stated in another thread that my arguement has lost. But not worthless.
 
Originally posted by: Matthias99
There are a handful of games (such as Call of Duty) where you can use higher-resolution textures on a 256MB video card. Even so, I would suggest not paying the premium for it right now, unless you have money to burn. 99% of the time it makes no effective difference in visual quality, and only a very small (if any) difference in speed.


IAWTP

it only improves performance on a couple games right now at the highest resolutions when running aa/af. even at 1280x1024 in CoD using the large texutres provided in the "extra" settings, there is an insignificant performance difference between a 128mb and 256mb card. at 1600x1200, the 256mb card is about 10% faster.

so if you only play CoD, will only play it at 1600 with af/aa (tho who need aa at 1600?), and you consider each 1% increase is framerate costing about $10 a good value, then the 256mb card is for you 🙂
 
Originally posted by: CaiNaM
Originally posted by: Matthias99
There are a handful of games (such as Call of Duty) where you can use higher-resolution textures on a 256MB video card. Even so, I would suggest not paying the premium for it right now, unless you have money to burn. 99% of the time it makes no effective difference in visual quality, and only a very small (if any) difference in speed.


IAWTP

it only improves performance on a couple games right now at the highest resolutions when running aa/af. even at 1280x1024 in CoD using the large texutres provided in the "extra" settings, there is an insignificant performance difference between a 128mb and 256mb card. at 1600x1200, the 256mb card is about 10% faster.

so if you only play CoD, will only play it at 1600 with af/aa (tho who need aa at 1600?), and you consider each 1% increase is framerate costing about $10 a good value, then the 256mb card is for you 🙂

VIAN is partially right, actually in UT2k3 and CoD the improvment is at least 50% with 4AA/8AF at 1600x1200 dont kid yourself not 1-10% everyone is talking about.

CoD 1600x1200 4AA/8AF Improvment of 61%
UT2k3 1600x1200 4AA/no AF improvement of 21% with 4AA/8AF its gonna be 50%
So consider 1600x1200 4AA/8AF in HL2, Far Cry, Doom 3, it WILL DEFINATELY CONTRIBUTE AT 1600X1200.

but it still doesnt make $100 increase justifiable in my eyes, esp considering in 4 months this $300 card will cost $150.
Also in 1-2 years from now you probably will not be able to play any new game at these high quality settings regardless of ram; like everyone else says obsolescence will set in. that is something to consider and it's for you to decide whether playing 2-5 games at the highest settings is worth $100 today.

I say take $100 bucks and buy a Raptor WD and you'll notice faster loading times in games, thats a real world difference you will be able to feel. There's always a thought of putting it towards your next big upgrade.
 
There's a difference in some of today's games but it's probably not worth the price premium. OTOH if you plan on sticking with the card for at least a year then it might be worth it.
 
Originally posted by: RussianSensation
Originally posted by: CaiNaM
Originally posted by: Matthias99
There are a handful of games (such as Call of Duty) where you can use higher-resolution textures on a 256MB video card. Even so, I would suggest not paying the premium for it right now, unless you have money to burn. 99% of the time it makes no effective difference in visual quality, and only a very small (if any) difference in speed.


IAWTP

it only improves performance on a couple games right now at the highest resolutions when running aa/af. even at 1280x1024 in CoD using the large texutres provided in the "extra" settings, there is an insignificant performance difference between a 128mb and 256mb card. at 1600x1200, the 256mb card is about 10% faster.

so if you only play CoD, will only play it at 1600 with af/aa (tho who need aa at 1600?), and you consider each 1% increase is framerate costing about $10 a good value, then the 256mb card is for you 🙂

VIAN is partially right, actually in UT2k3 and CoD the improvment is at least 50% with 4AA/8AF at 1600x1200 dont kid yourself not 1-10% everyone is talking about.

CoD 1600x1200 4AA/8AF Improvment of 61%

well, you're comparing an 256mb xt with a 128mb pro.

an accurate comparison would be comaparing a 128mb 9800pro w/ a 256mb version, but i stand corrected; in CoD at that res it makes more of a difference than I stated, although I still question whether it's worth it, as at 1280 they are virtually identical.

[/quote]

UT2k3 1600x1200 4AA/no AF improvement of 21% with 4AA/8AF its gonna be 50%

So consider 1600x1200 4AA/8AF in HL2, Far Cry, Doom 3, it WILL DEFINATELY CONTRIBUTE AT 1600X1200.
[/quote]

those are still assumptions based on incomplete data.

but it still doesnt make $100 increase justifiable in my eyes, esp considering in 4 months this $300 card will cost $150.
Also in 1-2 years from now you probably will not be able to play any new game at these high quality settings regardless of ram; like everyone else says obsolescence will set in. that is something to consider and it's for you to decide whether playing 2-5 games at the highest settings is worth $100 today.

agreed

I say take $100 bucks and buy a Raptor WD and you'll notice faster loading times in games, thats a real world difference you will be able to feel. There's always a thought of putting it towards your next big upgrade.

i'm waiting till the capcities increase a bit more 🙂
 
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