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6800GT artifacts?

BobDaMenkey

Diamond Member
So I've got a 6800GT AGP from Leadtek with it's huge arse copper cooler. It's always run a bit in the hot side (60ish idle, mid to high 70s load), and now it seems to finally be catching up to it.

I've been playing The Sims 2 alot, and I'll notice puddles of water, or the newspapers will wig out. They'll change colors, and transparancies. Once during a character creation the entire model messed up.

I haven't had any issues while playing CS:S though. Although the last time I tried to play The Lost Coast, the computer would always crash. I don't know what's up with it for sure. I have the latest nVidia drivers on the machine, and only basic stuff installed(OS, Drivers, Games, nothing else).

I'm going to start running loops of 3dMark05 to see if I can get that to produce artifacts once it finishes it's painfully slow download. I know there was a program I used to have that just used shaders to render really cool looking scenes with floating balls.
 
I suppose I could. I put AS5 on the GPU shortly after I got the card, which helped bring the temps down a bit, but they were still high. I put some grease on the memory that came with my friends NVSilencer. He had some left over after putting it on his 6800GT.
 
The leadtek hs uses thermal pads on the backside. The spring loaded screws do not supply enough force to compensate for the inevitable sag in the pads. So just turn all 4 screws a little. I assume after more time, the pads will sag even flatter until there is no compressibility and there will be no need to adjust.
 
Originally posted by: orangat
The leadtek hs uses thermal pads on the backside. The spring loaded screws do not supply enough force to compensate for the inevitable sag in the pads. So just turn all 4 screws a little. I assume after more time, the pads will sag even flatter until there is no compressibility and there will be no need to adjust.

Thanks for that bit of info. I'll give that a try tomorrow.
 
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