Im playing CIV 5 for hundreds of hours and its nothing new. Same with Shogun 2..Poeple who have already played GTA IV/Saints row the third it offers nothing new for them.It is a good game but I didn't notice much innovation.Honestly these premier games feels cheap compared to a 20$ game i.e TL2.If you guys like arpg buy it and love it :biggrin:
This would be perfect in theory, but in the real world it hardly works because:The games which are popular and can be used to bench even the future generation of gpus.
That is not always the case though. World of WarCraft was indeed demanding when one desired quality on Alpha Tests -- the title was littered with them and frame-rate would drop into single digits in heavier scenes -- which was my alpha test worse case test title. Even today, with a GTX 670 with Stereo3d, and just x2 transparency added, the hit is there.- the most popular games are often the least demanding (since developers want them to run on as many systems as possible). For example Diablo 3, WOW, SC2, Left 4 Dead 2, Warcraft 3, TF2, Minecraft, Sims.
RS what I mean is scalability.It doesn't bother me if a game runs fine on a 200$ videocard(which it should) but you should need the top tier cards to have all the eye candy.Lets take Max Payne 3 for example. it runs fine on a gtx 570 but I doubt it can max it.If the game is not popular chances are high(if its a new engine i.e.) that the engine won't be used in the future.This would be perfect in theory, but in the real world it hardly works because:
- the most demanding games are often not very popular anymore or have no multi-player component at all which means once you beat them, you probably don't revisit them. For example, Crysis 1/Warhead, Metro 2033, Witcher 2 EE);
- the most popular games are often the least demanding (since developers want them to run on as many systems as possible). For example Diablo 3, WOW, SC2, Left 4 Dead 2, Warcraft 3, TF2, Minecraft, Sims
- At the moment, only BF3 falls into both Popular+GPU demanding+still good enough to test next generation GPUs. So are we going to have a review of just 1 game?
To be able to test future generation of GPUs you have to look at different things: performance with high resolutions/texture mods, or include modern games that use of some new graphical feature (i.e., tessellation or global illumination). Ironically, Sleeping Dogs, Sniper Elite V2 and Dirt Showdown are 3 modern games that use global illumination and why are actually a foreshadowing of a possible new graphical lighting model via direct compute shaders (or they may not be depending on how the industry evolves).
If anything, it makes a lot more sense to test Sleeping Dogs than BL2 because BL2 runs like butter on a $230-300 GTX660/660Ti but Sleeping Dogs chokes on a $500 videocard. The other aspect of testing Sleeping Dogs which is appealing is that it allows reviewers to test very heavy AA performance, which stresses the GPU's ROP/memory bandwidth setup. Sleeping Dogs is thus used to test both the use of a new lighting model technique and AA, while BL2 is good for testing CPU limitations/IPC scaling and PhysX High CPU load.