64kb Demo Scene

DigDug

Guest
Mar 21, 2002
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How in *hell* do they do such awesome things with 64kb of space? It's seems unreal.

Some examples to download:

Here
 

DigDug

Guest
Mar 21, 2002
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Apparently because it requires some hardcore programming skill to do what they are doing with such a small size. Take a look at the demos - it really changes your perspective of coding space requirements. Maybe if the programmers of videogames aimed at tight coding, a 250mb game could get down to 20mb and look the same.
 

computeerrgghh

Golden Member
Apr 10, 2005
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I'm pretty sure this is old. Floating around somewhere is a game that is <1mb but it includes all the textures and stuff and its in 3d. The AI is kind of dumb though and it really stressed the CPU. Its name is kkrieger. Text
 
Sep 29, 2004
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Originally posted by: DigDug
Apparently because it requires some hardcore programming skill to do what they are doing with such a small size. Take a look at the demos - it really changes your perspective of coding space requirements. Maybe if the programmers of videogames aimed at tight coding, a 250mb game could get down to 20mb and look the same.

Not these days. The complexity of games requires modern programming techniques. COuld Doom 4 be 100 times better graphically? Sure. But the dev time would be 20 years, not 3. And probably buggy as hell.

But, yes ... I've always been amazed at what some people can do.

Try to find "Second Reality". It fits on a floppy, but is probably THE demo to see. Also ... it runs in DOS, so have fun getting it to run. I did find a video of it once. It's hoenstly not an impressive demo by today's standard, but when it was realeased, the demo was 5 years ahead of anything commercially available.
 

Hail The Brain Slug

Diamond Member
Oct 10, 2005
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Originally posted by: computeerrgghh
I'm pretty sure this is old. Floating around somewhere is a game that is <1mb but it includes all the textures and stuff and its in 3d. The AI is kind of dumb though and it really stressed the CPU. Its name is kkrieger. Text

You mean .kkreiger? It's actually less than 100k. I think it's pretty awesome for that size.

.kkreiger

Ahh beaten to it by 1 minute
 

BRObedoza

Diamond Member
Apr 16, 2004
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my assembly language professor told us about some contest programmers have with 64kb (or 32kb i forget) limits, all written in assembly. some of the examples he ran in class were amazing.