4GB is coming.

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Makaveli

Diamond Member
Feb 8, 2002
4,974
1,570
136
i've been running 2x1 GB DDR1 sticks at 1T for well over a year now, but as for DDR 2 and 4x1GB sticks, I still think 2T is required.
 

TanisHalfElven

Diamond Member
Jun 29, 2001
3,512
0
76
Originally posted by: cnhoff
There is no free lunch :D

Whoever switches to Vista now should (hopefully) not do it for higher 3DMark scores or lower system requirements, but for Superfetch, the flashy new Aero GUI and for the joy of playing around with new technology.

In a few months or a year from now however the percentage of new PCs without Vista will be minimal and only few people will argue a switch.That's the way things go ;)

:confused:

if you wanna play around with new stuff beryl+xgl (i am aware of the other combos of xgl/aiglx/compiz but i use this one so i will only comment on it) all pwn aero so bad its not even funny. ONLY ON LINUX.

since when is windows for the ppl on the edge ?
 

lopri

Elite Member
Jul 27, 2002
13,314
688
126
I know it's hard to believe but it's true that Company of Heroes is faster with Vista 64-bit and 4GB of RAM. (Why would I lie?) But as I said many times, one game can't be an excuse to upgrade an OS or buy more RAM. I was quite skeptical about Vista, and would probably still be had I not gotten a copy for free to check it out myself. My observation is merely an opinion on what's to come in near future. But I do think this change is a good thing. We've been in the world of 32-bit computing for way too long. AMD64 has been out like for what, 4 years now?

And unlike Windows XP 64-bit, Vista does actually make use of memory as you can see from the screenshot I posted yesterday. It's better than having 2 GB of RAM and leaving 1.5GB of that idle most of the time.

P.S. Also the other day when I launched Oblivion, there was no hard disk access. And I can tell you that's refreshing.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
Originally posted by: lopri
I know it's hard to believe but it's true that Company of Heroes is faster with Vista 64-bit and 4GB of RAM. (Why would I lie?) But as I said many times, one game can't be an excuse to upgrade an OS or buy more RAM. I was quite skeptical about Vista, and would probably still be had I not gotten a copy for free to check it out myself. My observation is merely an opinion on what's to come in near future. But I do think this change is a good thing. We've been in the world of 32-bit computing for way too long. AMD64 has been out like for what, 4 years now?

And unlike Windows XP 64-bit, Vista does actually make use of memory as you can see from the screenshot I posted yesterday. It's better than having 2 GB of RAM and leaving 1.5GB of that idle most of the time.

P.S. Also the other day when I launched Oblivion, there was no hard disk access. And I can tell you that's refreshing.

Yep - I really dig having my games preloaded into memory. Recently I've been playing burning crusade at about the same time every night, and it loads up almost instanteously. No more chugging in ironforge with 50 other people either.

Walking around in the obvlion overworld is also very sweet when the random loads take less than a second rather than 5-10.

Hopefully future games can be written with precaching in mind for those with the RAM, so we can do away with this silly concept of level loading already. :p
 

nullpointerus

Golden Member
Apr 17, 2003
1,326
0
0
In Vista, 1 GB vs. 4 GB was night and day. With only 1 GB memory, Vista would enter long periods of paging and become extremely unresponsive, such as five seconds to bring up the right-click menu on the desktop or two minutes to get back to a usable desktop after gaming. When I upgraded to 4 GB, everything became smooth and fluid.

There are still very annoying driver bugs like non-working DVI scaling options, but my games are quite stable and performance is now indistinguishable from XP. SuperFetch and the UI improvements in Explorer have made using my PC much more enjoyable, given that I only do moderate gaming and productivity apps (programming, college).

No way am I going back to XP. Besides, my XP wifi drivers are more stable in Vista. (Go figure!) The hardcore gamers in this forum will probably want to wait a few more months until all major driver problems have been fixed. Creative's Audigy drivers are still quite buggy and a major annoyance.
 

TBSN

Senior member
Nov 12, 2006
925
0
76
Are creative sound cards (such as the X-Fi series) going to be supported in Vista? I heard somewhere that microsoft wants to do away with EAX support in DX10 games... Is that true?
 

nullpointerus

Golden Member
Apr 17, 2003
1,326
0
0
Originally posted by: TBSN
Are creative sound cards (such as the X-Fi series) going to be supported in Vista? I heard somewhere that microsoft wants to do away with EAX support in DX10 games... Is that true?

Many creative sound cards (i.e. Audigy, Audigy 2, X-Fi, and 24-bit Live!) will be supported under Vista. EAX support is gone in all versions of DX running on Vista because of the new Vista audio driver API. To get around this, Creative is resurrecting a comatose project called OpenAL and providing a DX-to-OpenAL translator so that existing games DX will run. Not sure if this translator will be X-Fi only; please Google for more information or find old threads instead of asking more off-topic questions here.
 

nealh

Diamond Member
Nov 21, 1999
7,078
1
0
Originally posted by: lopri
Originally posted by: nealh
Kane:

what sticks are you running in 4 x 1GB configuration? are they mixed pair of 2 x 1GB kits

Did you have lower speed or timings much to hit 4 GB

I maybe a bit behind the times but how well does XP deal with 4 GB of ram
Team Group sticks. I've mix-matched with other D9 sticks and they have no problem working together. But like others say, you'll need 64-bit OS to truly appreciate more than 2GB of RAM.

what about the buffalo ram?
 

ronnn

Diamond Member
May 22, 2003
3,918
0
71
I have been complaining about how ram is more expensive now than 18 months ago - and the current price of 2 gb. So I really did not want proof that I actually need 4gb. :frown: Oh well thanks for the info. :thumbsup:
 

genec57

Member
Nov 7, 2006
135
0
0
Originally posted by: Makaveli
i've been running 2x1 GB DDR1 sticks at 1T for well over a year now, but as for DDR 2 and 4x1GB sticks, I still think 2T is required.

With the 680i chipset 1t is quite attainable with 4gb ram. I am at 5,5,5,15,1t
 

Ronin

Diamond Member
Mar 3, 2001
4,563
1
0
server.counter-strike.net
Originally posted by: zephyrprime
Originally posted by: nealh
Originally posted by: Nightmare225
Originally posted by: nealh
Kane:

what sticks are you running in 4 x 1GB configuration? are they mixed pair of 2 x 1GB kits

Did you have lower speed or timings much to hit 4 GB

I maybe a bit behing the times but how well does XP deal with 4 GB of ram

From what I read, its limited to using only 3 GB.

thanks..damn so no reason to get 2gb more for now..since I am not on Vista
Well, it's a little complicated. Windows xp itself can use up to 4GB and even more if it uses PAE. But, any single application in XP can only use 2GB unless you start windows with a different setting that ups that to 3GB. Also, some of your memory address space will be used up by your video card. If you have a 256mb card, expect 768MB to be gone from your virtual address space so your 4GB will turn into 3.25GB.

In addendum to this, the application itself has to be compiled to be able to use greater than 2GB, so even if you change the setting, if the application isn't able to address the 3GB, then the application won't.
 

Zebo

Elite Member
Jul 29, 2001
39,398
19
81
Originally posted by: nullpointerus
In Vista, 1 GB vs. 4 GB was night and day. With only 1 GB memory, Vista would enter long periods of paging and become extremely unresponsive, such as five seconds to bring up the right-click menu on the desktop or two minutes to get back to a usable desktop after gaming. When I upgraded to 4 GB, everything became smooth and fluid.

There are still very annoying driver bugs like non-working DVI scaling options, but my games are quite stable and performance is now indistinguishable from XP. SuperFetch and the UI improvements in Explorer have made using my PC much more enjoyable, given that I only do moderate gaming and productivity apps (programming, college).

No way am I going back to XP. Besides, my XP wifi drivers are more stable in Vista. (Go figure!) The hardcore gamers in this forum will probably want to wait a few more months until all major driver problems have been fixed. Creative's Audigy drivers are still quite buggy and a major annoyance.

I'm moving from w2k to Vista:) XP never offered me anything over 2k but teletubbies look and feel and an hour of config to make look like w2k..Playing with Vista at BB for an hour I saw and felt some useful features. Gonna wait until openGL drivers are up to par though.