4 player co-op confirmed for Halo 3 over Xbox Live!

purbeast0

No Lifer
Sep 13, 2001
53,752
6,629
126
It's from a dutch site, and here is the original link, but after the bablefish translation I get the following:

Text

Early product: Four player coöp for halo 3 on Xbox live

News | 31 July 2007 - Microsoft and Bungie on a press conference in, jawel, Amsterdam have confirmed, which halo 3 by means of Xbox live the singleplayer missions will be cooperatively with four persons at the same time play. This way four players can fight up to online with or against each other.

More knows concerning halo 3? Read the recent played impression of E3 media & business Summit, verifies the videos or throws a can on the screenshots as well as the profile page. Halo 3 appears on 26 September 2007 in Europe.

Placed on Tuesday 31 July 2007 for 19.48 Lauran bears (Lau)

I am really hoping we hear something official on Bungie's website, because this would be GREAT news if it's true! I was starting to get skeptical about it considering Bungie's responses to recent questions about it.

EDIT:

Now confirmed by Joystiq as well.

Speaking at a Microsoft press conference in Amsterdam earlier today, Bungie has confirmed, once and for all, that Halo 3 will feature two to four player online co-operative play over Xbox Live. This news comes after months of rumors and slip-ups, but is extremely appreciated nonetheless.

Details are extremely sparse at the moment (chugging a mountain dew while snowboarding with a live bear extreme) but we can tell you this: we have Bungie's word. Bungie will be issuing an update themselves on this matter over at their website later today, so be patient and we'll have further information for you as soon as it rolls in.

EDIT2:

100% confirmed by Bungie themselves!

The Tru7h About Co-Op in Halo 3
Posted by lukems at 7/31/2007 1:49 PM PDT

It?s time for us to sack up and tell you what?s what regarding online co-op.

So you were probably wondering why we didn?t want to commit to two player co-op online over Xbox Live. We certainly got plenty of mail asking, no, demanding that we make it happen. Of course we were working on it, but we were also working on something better. Not two player co-op. Not three-player co-op, but up to four player co-op. Online. On Xbox Live, or sure, System Link if you prefer.

That is correct ? up to four player co-op in Campaign mode on Xbox Live or System Link.

We?ve been playing it for quite some time, and bluntly, having some of our greatest ever Halo experiences. We wanted to make sure all our ?t?s were crossed and our ?i?s dotted before unveiling this important new part of Halo 3?s Campaign mode.

Apart from the horrifying network challenges this new mode presented us, were the various gameplay balance issues it adds to the fray. So we got it all together, polished it, and that?s why we?re revealing it now. As a result, you?re going to want to play co-op as hard as you can stomach it. We?d certainly recommend Legendary, but we?ll be revealing some more ways to make the game more interesting and challenging for multiple players in the very near future.

Acting as a team is a fantastic new twist to the Campaign gameplay ? something that works as well on foot, in close confines as it does on the battlefield, with large scale vehicle mayhem. Scared of Jackal snipers? Send out a scout to see what dangers lie ahead. Terrified of an open field? Flank your enemies and swipe their rides. The combinations and scenarios are endless ? and you?ll be able to enjoy them time and time again in Saved Films of your co-op exploits.

We mentioned that we?ve been having a blast. We have a lot of stories. Many of them would require that we explain some of the reasons replay will be a big factor, but not quite yet. Soon, we promise.

Like every other aspect of Halo 3, this mode is chosen from a Lobby. Simply select Campaign, choose your network (Xbox Live or System Link) and invite your friends to join you, or they can simply join your session once it?s set up and in a lobby (but they cannot join a game once it?s in-progress). They will pop into your lobby instantly, and when you have all the players you need (anywhere from one to four) you can begin the game from the beginning ? or from any of your saved checkpoints.

Split-screen co-op is as ever, limited to two players per screen ? but they can if they wish join two other friends online or via System Link.

For fictional reasons, we decided to avoid Halo?s slightly surreal compromise of two identical Master Chiefs and rather, use this opportunity to expand the Halo universe just a little bit. Player one will control the Master Chief, player two will control the Arbiter and players three and four will get the chance to control two brand new Elite characters.

Allow us to introduce them:

PLAYER 3 (Sangheili)

Name: N?tho ?Sraom
Affiliation: Fleet of Retribution/Special Warfare Group/Special Operations
History: N?tho ?Sraom is the youngest member of his Special Operations unit and is one of a growing number of human sympathizers amongst the Sangheili youth. He is a fairly typical young male adult Sangheili?he began compulsory military service at the end of adolescence, and remains unmarried with no close, non-familial relationships outside of his martial order. N?tho Sraom refused to stand idly by while the Prophets replaced Sangheili units with Jiralhanae packs, and now bears deep resentment toward those Sangheili politicians who landed his kind in their current predicament.

Although N?tho ?Sraom?s romanticized nationalism is emblematic of all Sangheili, he has developed a healthy respect for humanity?not for their physical abilities or martial prowess, but for their audacity and resolve.

PLAYER 4 (Sangheili)

Name: Usze ?Taham
Affiliation: Fleet of Retribution/Special Warfare Group/Fleet Security
History: Although Usze ?Taham was born into a respected merchant family he was fathered by Toha ?Sumai?one of the preeminent swordfighters of this age. Usze graduated with honors from the top War College in the Iruiru region of Yermo, Sanghelios (a distinction he shares with Rtas 'Vadum). Shortly after receiving his first post within the Covenant Navy he was offered a place on the Prophets? Honor Guard but he declined citing ?lack of practical experience?. In truth, he had no desire to be part of a largely ceremonial unit, and at the end of his third combat tour, Usze ?Taham again refused the post?even though his superiors warned him such behavior could be misinterpreted as apostasy.

Since that time Usze has evaded countless punitive actions, at least two assassination attempts, and served with distinction for two additional tours before the Schism. Following the dissolution of the Covenant, he was approached by the Ascetics to become one of their liaisons within the Navy.

Every player will have identical abilities ? only their appearance and weapon starts are different (Elites will start with Carbines versus Battle Rifles for example, depending on the mission). So there you have it. Mystery solved. Internet dramas ended. Four player online co-op it is. And a special thanks to the test, engineering, production and design teams who worked incredibly hard to make this feature happen.

Bam!
 

Thraxen

Diamond Member
Dec 3, 2001
4,683
1
81
Awesome. We went from worries the game would only have offline co-op to 4-player online co-op in the span of a couple of weeks. The 4-player co-op is a nice surprise. I was expecting the standard 2-player co-op. Co-op is the reason I love Halo.
 

Queasy

Moderator<br>Console Gaming
Aug 24, 2001
31,796
2
0
Joystiq

Speaking at a Microsoft press conference in Amsterdam earlier today, Bungie has confirmed, once and for all, that Halo 3 will feature two to four player online co-operative play over Xbox Live. This news comes after months of rumors and slip-ups, but is extremely appreciated nonetheless.

Details are extremely sparse at the moment (chugging a mountain dew while snowboarding with a live bear extreme) but we can tell you this: we have Bungie's word. Bungie will be issuing an update themselves on this matter over at their website later today, so be patient and we'll have further information for you as soon as it rolls in.
 

purbeast0

No Lifer
Sep 13, 2001
53,752
6,629
126
Originally posted by: RagingBITCH
I'll wait till we hear from them officially before getting excited.

check the joystiq link. it's still not bungie 100% but they mention bungie will be updating their website later today w/info in regards to it.
 

RagingBITCH

Lifer
Sep 27, 2003
17,618
2
76
Ok in that case, thumbs up from me :) I hope co-op becomes fun again ala Halo 1...that was some fun co-op. Halo 2 just never did it for me co-op wise.
 

purbeast0

No Lifer
Sep 13, 2001
53,752
6,629
126
Originally posted by: RagingBITCH
Ok in that case, thumbs up from me :) I hope co-op becomes fun again ala Halo 1...that was some fun co-op. Halo 2 just never did it for me co-op wise.

I just didn't like co-op in H2 cause you had to do split screen.

Once I went on Xbox live and played multiplayer on my full screen, I could just never go back. My friends and I would take turns doing team slayer rather than doing split screen on xbox live cause we just could not go back to split screen heh.
 
Oct 19, 2000
17,860
4
81
Just last week Bungie stated that they couldn't get it done, but it was a slight possibility that it would be patched in long down the road. Now we've went from it being a possibility if they could work around technical issues to it being included? They'll have to go gold on the code by the end of August to press enough copies for everyone, so they don't have long.

But good lord do I hope it makes it in!
 

purbeast0

No Lifer
Sep 13, 2001
53,752
6,629
126
Originally posted by: blurredvision
Just last week Bungie stated that they couldn't get it done, but it was a slight possibility that it would be patched in long down the road. Now we've went from it being a possibility if they could work around technical issues to it being included? They'll have to go gold on the code by the end of August to press enough copies for everyone, so they don't have long.

But good lord do I hope it makes it in!

did they state that? i just remember them saying they weren't confirming anything.
 

purbeast0

No Lifer
Sep 13, 2001
53,752
6,629
126
100% confirmed by Bungie themselves!

The Tru7h About Co-Op in Halo 3
Posted by lukems at 7/31/2007 1:49 PM PDT

It?s time for us to sack up and tell you what?s what regarding online co-op.

So you were probably wondering why we didn?t want to commit to two player co-op online over Xbox Live. We certainly got plenty of mail asking, no, demanding that we make it happen. Of course we were working on it, but we were also working on something better. Not two player co-op. Not three-player co-op, but up to four player co-op. Online. On Xbox Live, or sure, System Link if you prefer.

That is correct ? up to four player co-op in Campaign mode on Xbox Live or System Link.

We?ve been playing it for quite some time, and bluntly, having some of our greatest ever Halo experiences. We wanted to make sure all our ?t?s were crossed and our ?i?s dotted before unveiling this important new part of Halo 3?s Campaign mode.

Apart from the horrifying network challenges this new mode presented us, were the various gameplay balance issues it adds to the fray. So we got it all together, polished it, and that?s why we?re revealing it now. As a result, you?re going to want to play co-op as hard as you can stomach it. We?d certainly recommend Legendary, but we?ll be revealing some more ways to make the game more interesting and challenging for multiple players in the very near future.

Acting as a team is a fantastic new twist to the Campaign gameplay ? something that works as well on foot, in close confines as it does on the battlefield, with large scale vehicle mayhem. Scared of Jackal snipers? Send out a scout to see what dangers lie ahead. Terrified of an open field? Flank your enemies and swipe their rides. The combinations and scenarios are endless ? and you?ll be able to enjoy them time and time again in Saved Films of your co-op exploits.

We mentioned that we?ve been having a blast. We have a lot of stories. Many of them would require that we explain some of the reasons replay will be a big factor, but not quite yet. Soon, we promise.

Like every other aspect of Halo 3, this mode is chosen from a Lobby. Simply select Campaign, choose your network (Xbox Live or System Link) and invite your friends to join you, or they can simply join your session once it?s set up and in a lobby (but they cannot join a game once it?s in-progress). They will pop into your lobby instantly, and when you have all the players you need (anywhere from one to four) you can begin the game from the beginning ? or from any of your saved checkpoints.

Split-screen co-op is as ever, limited to two players per screen ? but they can if they wish join two other friends online or via System Link.

For fictional reasons, we decided to avoid Halo?s slightly surreal compromise of two identical Master Chiefs and rather, use this opportunity to expand the Halo universe just a little bit. Player one will control the Master Chief, player two will control the Arbiter and players three and four will get the chance to control two brand new Elite characters.

Allow us to introduce them:

PLAYER 3 (Sangheili)

Name: N?tho ?Sraom
Affiliation: Fleet of Retribution/Special Warfare Group/Special Operations
History: N?tho ?Sraom is the youngest member of his Special Operations unit and is one of a growing number of human sympathizers amongst the Sangheili youth. He is a fairly typical young male adult Sangheili?he began compulsory military service at the end of adolescence, and remains unmarried with no close, non-familial relationships outside of his martial order. N?tho Sraom refused to stand idly by while the Prophets replaced Sangheili units with Jiralhanae packs, and now bears deep resentment toward those Sangheili politicians who landed his kind in their current predicament.

Although N?tho ?Sraom?s romanticized nationalism is emblematic of all Sangheili, he has developed a healthy respect for humanity?not for their physical abilities or martial prowess, but for their audacity and resolve.

PLAYER 4 (Sangheili)

Name: Usze ?Taham
Affiliation: Fleet of Retribution/Special Warfare Group/Fleet Security
History: Although Usze ?Taham was born into a respected merchant family he was fathered by Toha ?Sumai?one of the preeminent swordfighters of this age. Usze graduated with honors from the top War College in the Iruiru region of Yermo, Sanghelios (a distinction he shares with Rtas 'Vadum). Shortly after receiving his first post within the Covenant Navy he was offered a place on the Prophets? Honor Guard but he declined citing ?lack of practical experience?. In truth, he had no desire to be part of a largely ceremonial unit, and at the end of his third combat tour, Usze ?Taham again refused the post?even though his superiors warned him such behavior could be misinterpreted as apostasy.

Since that time Usze has evaded countless punitive actions, at least two assassination attempts, and served with distinction for two additional tours before the Schism. Following the dissolution of the Covenant, he was approached by the Ascetics to become one of their liaisons within the Navy.

Every player will have identical abilities ? only their appearance and weapon starts are different (Elites will start with Carbines versus Battle Rifles for example, depending on the mission). So there you have it. Mystery solved. Internet dramas ended. Four player online co-op it is. And a special thanks to the test, engineering, production and design teams who worked incredibly hard to make this feature happen.

Bam!
 
Mar 11, 2004
23,444
5,852
146
Damn, can't play 4 player on a single system.

I didn't read all of that, but hopefully they introduce a system like Gears of War's. The Halo 2 death setup in co-op sucked, and Halo's was just ok.
 

Queasy

Moderator<br>Console Gaming
Aug 24, 2001
31,796
2
0
Originally posted by: darkswordsman17
Damn, can't play 4 player on a single system.

I don't think my eyes could squint that much. ;)
 

yowolabi

Diamond Member
Jun 29, 2001
4,183
2
81
Originally posted by: Queasy
Originally posted by: darkswordsman17
Damn, can't play 4 player on a single system.

I don't think my eyes could squint that much. ;)

Even on a 51" hdtv, I hate playing in split screen. Playing in a 4th of the screen would just suck. I'd love to play on the whole screen with 3 other remote people though. Really, 1 person is all I ask for. It's hard to coordinate with 3 friends, and a bunch of strangers will lead to problems.
 
Mar 11, 2004
23,444
5,852
146
Eh, I had no problem playing split screen on TVs much smaller than the ones people have now. Besides if its that big of a problem then get a projector or bigger TV, or maybe go see an optometrist. Personally, I like at least having the option to play 4 to a screen (and considering the increased resolution and size of TV screens I think it makes more sense now, of course there is the performance penalty). There is no replacement for having everyone right there (and being able to see other people's screens helps when coordinating), and it shouldn't require $1000 before you even get to the TVs and audio equipment. This is something thats bothered me about the new consoles (the Wii included as they seem intent on making you take turns on it).
 

TecHNooB

Diamond Member
Sep 10, 2005
7,458
1
76
I've never been a Halo fan, but this game is going to be great! 4-player co-op? Damn....

That, and even though the graphics look subpar, you know bungie will make up for that with massive levels, something I doubt Killzone 2 will be able to deliver (I'm predicting a huge dissapointment).