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who cares what the voodoo5 uses. the best looking FSAA on a consumer level card didn't do 3dfx any good in the end. as an aside, with 64 tap anisotropic and qunicunx anti-aliasing my geforce3 suffers from no blurriness or any other image problems.
--jacob >>
Product and image quality, driver stability and compatibility, performance, overclockability, included software, heatsinks.....and pretty much everything else that makes a card awesome to the normal consumer had nothing to do with 3dfx's downfall. It came down to the green, pure and simple. 3dfx ran out of deniro and went belly-up. You can fault their business strategy in making their own cards (leading to inventory costs they could not sustain or turn-over fast enough) or their attempt at targeting the enthusiast/retail channel (compared to nVidia/ATI who dominated the OEM market and had a nice piece of the retail market as well).
Point is, I own a V5, and a GF3 Ti200...the image quality for the V5 in FSAA crushes the GF3. That being said, I would never go back to a V5 for any FPS type game, as they move so fast that the 32-bit with all Max details at 1280 always look blurry due to the speed

For older games however, I switch to my V5 (its a PCI in dually config) and wratchet up the FSAA. Turns a normally ugly game like Pool of Radiance into total eye-candy and makes a game that looks good normally like Fallout Tactics look great.
Chiz