3D Monitor makes debut on newegg

NoStateofMind

Diamond Member
Oct 14, 2005
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iZ3D 22-inch Widescreen 3D Monitors Now Offered via NewEgg

iZ3D, designer, developer, and marketer of advanced 3D visualization systems, is pleased to announce that the award-winning online retailer newegg now offers the iZ3D 22-inch widescreen 3D monitor at retail. Offering commercial-grade image quality and display brightness, the monitor is designed to replace standard 2D monitors and provides users an immersive 3D viewing experience. The iZ3D monitor will be available for purchase at newegg at an introductory price of $699.99.

?The addition of Newegg.com as an iZ3D channel partner is a significant step forward for not only iZ3D, but is a sign of the growing trend towards the immersive 3D viewing experience. We feel the added exposure at www.newegg.com will provide more recreational gamers and 3D video buffs the opportunity to enjoy the rich 3D graphics that popular off the shelf games and 3D movies have to offer,? remarked Thomas Striegler, CEO of iZ3D, LLC.

There is more to the article but I just posted a snippet. 3D gaming would be definitely interesting to see in first person. I noticed the pic on newegg shows 2 DVI ports labeled "front" and "back". Hopefully they catch on and we get to see them in retail stores.

iZ3D H220Z1 Black 22" 5ms DVI Widescreen 3D $699.99 on newegg
 

CP5670

Diamond Member
Jun 24, 2004
5,660
762
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This looks pretty interesting. It looks like it uses two DVI ports to internally update at 120hz (true 120hz, unlike the BFI monitors), which splits into an effective 60fps due to the way these things alternate frames for each eye. However, the actual panel seems to be a mediocre TN. The egg reviews suggest that the panel can't keep up with the 120hz rate and blurs consective frames, so you'll see parts of both eyes' images at once in some cases.
 

phexac

Senior member
Jul 19, 2007
315
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Looks like another useless gimmick that will never catch on cuz it's useless.
 

v8envy

Platinum Member
Sep 7, 2002
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LCD seems like a bad technology for the alternate frames to each eye approach. Since it takes time for the pixels to twist into new configurations, yeah, I can see the possible blurring issue happening with a commodity panel. This approach works much better with a higher end CRT. Also, LCD contrast issues should come out in spades using the dark '3d' glasses.

I wonder what they did for drivers -- whether they're shipping modified NVidia and ATI drivers or have an additional software layer trying to get in the middle of things. Support for all game titles and/or performance may be too much to hope for if it's the second.

Seems like DLP projector, nv card with the old stereoscopic driver and a 100" screen is still the way to go for 3d gaming.
 

PingSpike

Lifer
Feb 25, 2004
21,756
600
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Seems like an interesting idea, but if its using the technique described then LCD is probably about the worst technology to apply it on. Even though the ghosting/blur thing has gotten a lot better with newer monitors, to the point I'd say its not much of a consideration any more...this is probably the one application where any ghosting is unacceptable.
 

Throckmorton

Lifer
Aug 23, 2007
16,829
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I don't understand how these work. If you have two LCDs with perpendicular polarization to one another, wouldn't they cancel each other out?
 

Magnulus

Member
Apr 16, 2004
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Back when NVidia had good 3D drivers, I used an LCD with anaglyphic glasses. It worked pretty good, though not perfect- it was better if you went for a slight amount of depth. The colors were off, though. Now days NVidia seems to have abandoned 3D in Vista.