- Jun 24, 2002
- 673
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Here is my score Linky what do you think? a bit low, or is it ok?
Details for Non Subscribers
System Configuration
Operating System Microsoft Windows XP
DirectX Version 9.0
Mobo Manufacturer MICRO-STAR INTERNATIONAL CO., LTD
Mobo Model MS-6570
AGP Rates (Current/Available) 8x / 4x 8x
CPU Unknown 2150 MHz
FSB 164 MHz
Memory 1024 MB
Graphics Chipset ATI RADEON 9700/9500 Series
Driver Name RADEON 9700 PRO
Driver Version 6.14.01.6307
Video Memory 128 MB
Program Version 3DMark2001 SE
Resolution 1024x768 32bit
Texture Format Compressed
FSAA Disabled
Z-Buffer Depth 24bit
Frame Buffer Double
Rendering Pipeline D3D Pure Hardware T&L
Detailed Test Results
3DMark Score 15407 3D marks
Game 1 Car Chase - Low Detail 199.3 FPS
Game 1 Car Chase - High Detail 75.3 FPS
Game 2 Dragothic - Low Detail 294.2 FPS
Game 2 Dragothic - High Detail 156.9 FPS
Game 3 Lobby - Low Detail 189.8 FPS
Game 3 Lobby - High Detail 85.7 FPS
Game 4 Nature 110.8 FPS
Fill Rate (Single-Texturing) 1796.8 MTexels/s
Fill Rate (Multi-Texturing) 2637.4 MTexels/s
High Polygon Count (1 light) 65.8 MTriangels/s
High Polygon Count (8 lights) 15.3 MTriangels/s
Environment Bump Mapping 159.4 FPS
DOT3 Bump Mapping 239.1 FPS
Vertex Shader 207.3 FPS
Pixel Shader 243.7 FPS
Advanced Pixel Shader 205.4 FPS
Point Sprite 39.3 MSprites/s
Details for Non Subscribers
System Configuration
Operating System Microsoft Windows XP
DirectX Version 9.0
Mobo Manufacturer MICRO-STAR INTERNATIONAL CO., LTD
Mobo Model MS-6570
AGP Rates (Current/Available) 8x / 4x 8x
CPU Unknown 2150 MHz
FSB 164 MHz
Memory 1024 MB
Graphics Chipset ATI RADEON 9700/9500 Series
Driver Name RADEON 9700 PRO
Driver Version 6.14.01.6307
Video Memory 128 MB
Program Version 3DMark2001 SE
Resolution 1024x768 32bit
Texture Format Compressed
FSAA Disabled
Z-Buffer Depth 24bit
Frame Buffer Double
Rendering Pipeline D3D Pure Hardware T&L
Detailed Test Results
3DMark Score 15407 3D marks
Game 1 Car Chase - Low Detail 199.3 FPS
Game 1 Car Chase - High Detail 75.3 FPS
Game 2 Dragothic - Low Detail 294.2 FPS
Game 2 Dragothic - High Detail 156.9 FPS
Game 3 Lobby - Low Detail 189.8 FPS
Game 3 Lobby - High Detail 85.7 FPS
Game 4 Nature 110.8 FPS
Fill Rate (Single-Texturing) 1796.8 MTexels/s
Fill Rate (Multi-Texturing) 2637.4 MTexels/s
High Polygon Count (1 light) 65.8 MTriangels/s
High Polygon Count (8 lights) 15.3 MTriangels/s
Environment Bump Mapping 159.4 FPS
DOT3 Bump Mapping 239.1 FPS
Vertex Shader 207.3 FPS
Pixel Shader 243.7 FPS
Advanced Pixel Shader 205.4 FPS
Point Sprite 39.3 MSprites/s