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3D glasses for pc?

They are interesting, but I didn't use them much. They cut your refresh rate in half, so you have to use them at resolutions you can run at least 150Hz. They made soem of my friends ill. They make aiming difficult in 3d games. When I sold the Ti4400 they came with, they went with it.
 
Did you buy Asus's Ti440 card with which they came, Rollo?

Also, don't they offer a better gaming experience?
 
I used a pair with my elsa gts ultra, you had to stick to 800*600 in Unreal tournament to get the frame rates but they were quite fun, if slightly odd looking
 
It looks sort of cool initially, but the headaches/eyestrain you'll likely get from the flickering induced by the LCD "shutters" in the glasses will easily offset any benefits. I had a set of Elsa 3d glasses, but I decided after about 20 seconds of use that I wouldn't be able to use them regularly. I'm pretty sensitive to refresh rates - anything below 85Hz and I can see flicker.
 
well, I was looking forward to its purchase, but ..........
Are u people quite positive of your results and has anyone one of you used these particular pair of 3D glasses?
 
I had the pair that came with PNY Ti4400s. They were some retail brand I'd heard of.
Like I said, they're a neat illusion that comes with the expense of eyestrain and sickness. I didn't use them much.
Stuff really does look like a 3d hologram, but there's no way I'd pay money for another pair. If I were choosing another card that either had them or didn't for similar money, I'd get the card that did.
 
Each lens on the glasses is an LCD screen. When power is applied to the screen it turns opaque. Each lens is alternately turned opaque back and forth at a high rate. This is matched by changing the view on the screen slightly to coincide with the left/right flashing of the glasses. By doing this your brain is tricked into seeing a 3D image on a 2D plane (your screen). As was previously mentioned, you need a high refresh rate on both your card and screen, otherwise you will see the left/right flicker. 150Hz was the minimum for myself as well (75Hz each eye) as 120Hz caused eye strain (60Hz each eye).

I enjoy playing some games with my glasses. Some games use the 3D effect better than others, but the glasses are compatible with just about any DirectX game. In some games I actually find myself moving my head from side to side to try and see around corners before remembering that it won't work. 🙂
 
[/b]Creig[/b] is correct on his description. I use these every day at work (scientific visualization) and we use it at 96 Hz or 48 fps per eye. Then again, we are doing relatively high polygon, low frame rate kinds of visualizations. We are not trying to shoot anyone like a first-person shooter game. I would not use it for gaming myself. Polarized glasses would probably be better for that.
 
Do you people know of any other 3D glasses which don't have these problems or are these problems present in all glasses of these type?
 
They all work in pretty much the same way. Just make sure you have a video card & monitor that can both support a high refresh rate at whatever resolution you want to run, or drop the resolution a bit and increase the refresh rates and you'll be fine. Once they're adjusted correctly and you use them for 10-15 minutes to get used to them you'll be amazed at the effect.
 
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