I've decided that I'm going to get a Geforce2 card, but I don't know if I should get a 32mb or a 64mb. I've heard that the 64mb won't make much of a difference except at high resolutions. Is this true? I don't play games any higher than 1024 by 768. Will the extra 32mb make a substantial difference in this case? Also, I play a lot of Unreal Tournament, but I play Quake III often as well. I know my Quake III fps will definitely go up, but how about UT? I've been told that Geforce cards don't handle UT as well as Glide cards. I'm using a Voodoo3 3000 AGP right now. I don't mind if the UT performance doesn't go up, but I just want to make sure that it won't go down. If it matters I'm running a PIII 700 with 128mb of RAM.
Thanks for the help,
Shooters
Thanks for the help,
Shooters