3 screens: why 5760X1080 and not 3240X1920

Borealis7

Platinum Member
Oct 19, 2006
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why do people use 3 screen set ups for 5760X1080? it seems to me dis-proportionally wide and most games have limited field of view anyways, so why not tilt the screens 90 degrees and have more vertical space and an aspect ratio which is slightly wider than 4:3 used to be.
is the problem in the games that don't support this kind of setup? anyone tried gaming like this?
 
 

MeldarthX

Golden Member
May 8, 2010
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For working that set up works pretty well......for gaming; you get better immersion with the other set up as some bezzles on some monitors are a thicker than others.....

Really depends on personal taste I think.....I've only gotten to play around on those set up very shortly......but I do plan on building that type of set up soon
 

Borealis7

Platinum Member
Oct 19, 2006
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i wonder when we'll start seeing bezel-less screens...maybe when AMOLEDS become commercially viable for desktops.
 

BrightCandle

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Mar 15, 2007
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The ultra wide 5760x1080 brings some benefits other than just high resolution and on lots of screen space, it gives you peripheral vision. A very large monitor just gives you a bigger picture but really the extra immersion comes from having the eyes visually filled to the sides with that distorted picture.
 

NTMBK

Lifer
Nov 14, 2011
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The ultra wide 5760x1080 brings some benefits other than just high resolution and on lots of screen space, it gives you peripheral vision. A very large monitor just gives you a bigger picture but really the extra immersion comes from having the eyes visually filled to the sides with that distorted picture.

What do you think of the new Ultrawide monitors that are coming out? Reckon they'd have the same effect? http://accessories.us.dell.com/sna/productdetail.aspx?c=us&l=en&s=gen&sku=225-4201
 

wand3r3r

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May 16, 2008
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KingFatty

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Dec 29, 2010
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I really liked 3x 1600x1200 landscape widescreen, it was taller than 3x 1920x1080 landscape, but not too tall as if I was running 3x portrait mode.

But I think 5x 1920x1200 portrait would be ideal!
 

Borealis7

Platinum Member
Oct 19, 2006
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My biggest problem is that 1080p still seems too low vertically. Even 1200p feels better to me. (Then again I don't know how gaming is on 1600p, I just like the height for working on the PC)

It'd still be fun to see if it helps the peripheral vision in multiplayer FPS games.

sounds like you need to get yourself a 3240X1920 setup. it doesn't get any more vertical than this ;)
 

Tweak155

Lifer
Sep 23, 2003
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I'd be more tempted to do something like this if single video card solutions were up to snuff. Not sure it will ever happen.
 

omeds

Senior member
Dec 14, 2011
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When there are truely bezeless screens I'll try it, but atm they ruin it for me :(
 

KingFatty

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Dec 29, 2010
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Also keep in mind that it depends on the game. Many games take advantage of extra width, rewarding you with wider peripheral vision.

But when you get more vertical, most games won't reward you, instead they just letterbox? So they'll just chop off the sides and zoom in to make it appear taller, but you aren't getting any more info. Perhaps that could push most gamers to the wider aspect ratios, it gives you additional visual information on the sides. That could also help you perform better in games, seeing an enemy off to the side in your peripheral vision with the wider setup, where you'd never even see him with the taller setup.
 

KingFatty

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Dec 29, 2010
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True, but just as with your home's (and car's) windows, your brain seems to ignore the bezels.

Consider that your current eyeball has a circular black spot blindspot, but your brain already learns to ignore it. Same with the tip of your nose, it blocks your view all the time but your brain simply ignores it. I hope that by pointing this out, you don't go chop off your nose, please no facial overclocks!
 

tviceman

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Mar 25, 2008
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True, but just as with your home's (and car's) windows, your brain seems to ignore the bezels.

Consider that your current eyeball has a circular black spot blindspot, but your brain already learns to ignore it. Same with the tip of your nose, it blocks your view all the time but your brain simply ignores it. I hope that by pointing this out, you don't go chop off your nose, please no facial overclocks!

I've been critical of multi-monitor setups because of Bezels, but I would brag to all ends of the earth of I had this setup though. This is about the max bezel width I'd deal with to consider a 3+ monitor setup. But alas, unless I win the lottery I'll never be in the position to consider such a setup.
 

Zargon

Lifer
Nov 3, 2009
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TN's look like garbage in Portait half the time

I use one everyday and atleast once a week I wonder why I havent bought an IPS for that yet
 

guskline

Diamond Member
Apr 17, 2006
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I had a 3 monitor 1920 x 1080 setup. Was fun for flying games but horsepower requirements were high. Truthfully since I bought this 27" 2560 x1440 monitor, it's all I use.
 

itsmydamnation

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Feb 6, 2011
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i use 3 5:4 1280x1024 for 3840x1024. I think its perfect, if i could get a 15:4 monitor i would buy it in a second. great FOV yet you can still drive it with a single GPU.
 

crisium

Platinum Member
Aug 19, 2001
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3240X1920 is actually less wide than a 16:9 AR. Sure the resolution is huge, but that's all you gain. 5760X1080 doesn't make your picture any higher res than 1920x1080, but you see 3 times as much. Your peripheral vision should be able to help spot enemies and take them out quicker with that super wide AR. Plus there should be more immersion when surrounded like that, don't you think?

I guess it comes down to peripheral immersion vs sharper resolution. I prefer the former, but I completely understand the benefits of 1920 vertical pixels (very nearly "4k"'s 2160).

i use 3 5:4 1280x1024 for 3840x1024. I think its perfect, if i could get a 15:4 monitor i would buy it in a second. great FOV yet you can still drive it with a single GPU.

Have you tried 3072x1280? That's just slightly higher than movie AR, while still giving you the benefits of a higher vertical pixel count than 1080p or 1200p. I'd probably go with your setup too for most FPS games, but I sometimes extra peripheral vision only goes so far.
 
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brandonb

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Oct 17, 2006
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Well, the reason people go landscape instead of portrait is because you need IPS monitors to do portrait. TN panels have problems with viewing angles and when you turn th monitor you will get some really bad color shifts.

IPS monitors which pivot costs ~$400. x3 and you are spending $1200.
TN monitors which can do landscape just fine but not portriate. $120. x3 and you are spending $360.

Huge difference.

I bought IPS screens for my eyefinity, but they don't have pivot. I'd have to make a custom stand. THen I realized most games don't work with eyefinity anyways, so I just stopped using it.
 

KingFatty

Diamond Member
Dec 29, 2010
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Not my brain at least. At work I have a 12 screen setup, and the bezels are driving me crazy.

Interesting, I wonder if the brain thing is selective, like where you are viewing a scene, simulating looking out multiple car windows? But at work maybe it's the text-based stuff that breaks the immersion?
 

BrightCandle

Diamond Member
Mar 15, 2007
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In games the bezels disappear after a while. They take a bit of getting used to but once immersed they don't bother you as much as you might first think.

Saying this I just stopped using 3 screens and went back to a single 120Hz screen. Too many games have recently been released that don't support it and performance was just never where I wanted it.
 

Rikard

Senior member
Apr 25, 2012
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Yes the conditions are atypical of gaming; brightly lit room, text and numbers in windows, and the bezels themselves are anthracite gray. Maybe it would not be so bad for gaming and movies at home, but if gambling with my money I rather put them on a very good single screen instead.