23" Apple Display on Windows XP

Finch

Junior Member
Sep 9, 2003
2
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Since the Native resolution is 1920x1200 I need to find a graphics card that will be able to support it while running on Windows XP. The apple display has a ADC connector i have bought an DVI to ADC that will allow me to connect to a DVI card. Now im not to familar with graphics card but all i need is that will support the display with a DVI connection. Please Help


Thanks in Advance
 

GFORCE100

Golden Member
Oct 9, 1999
1,102
0
76
Nearly all mid-range to high-end graphics cards these days feature DVI.

You should look into Nvidia GeforceFX 5600 Ultra series cards or Radeon 9600 PRO series cards if you have a medium sized budget.

You should look into Nvidia GeforceFX 5900 Ultra series cards or Radeon 9800 PRO series cards if you have a large sized budget.

Personally I would get a 5900 Nvidia or 9800 ATI.
 

charlie21

Senior member
Oct 10, 1999
491
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76
He bought an Cinema Display, I don't think money is too much of an issue. :p I'd go with an ATI card, they have better image quality than the Nvidia cards.
 

ksv666

Member
Jun 17, 2003
30
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don't know if anyone is still looking at this, but I am looking to hear from anyone using an apple 23" flat panel screen. I am a gamer and am looking at it as my standard monitor.

Questions:

1. How is the refresh? Do you notice any shadowing or fade or ghosting?
2. Can it work on my nVidia GeForce4 Ti4600 on Windows XP?
3. Do you think it is worth the crazy price?

Any input woul dbe most appreciated.

Thanks,

-Kirk
 
Jan 31, 2002
40,819
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pics or ban.

I'd go with a Radeon 9800. That should easily be able to pump out the required resolution and still stay at a decent framerate (keep the AA/AF low/off), and you should be able to use R3DTweak to get the resolution available.

- M4H
 

mooojojojo

Senior member
Jul 15, 2002
774
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I don't see how $1999 is a lot for a 23" LCD with 1920x1200 native resolution.

I know. $1999 i a lot of money. But not for a display like that :)
 

ksv666

Member
Jun 17, 2003
30
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0
All,

I already have the GeForce4 4600Ti. It have a lot of horse power, so i don't think it will be an issue...but who knows. I am not familiar with the settings you are referring to. To be honest, I haven't messed with the over clocking features in the version I have (the LedTek).

I know $2K might not be a lot for a monitor like that, but as you said, it is still a lot of coin.

I also noticed that it has only 350:1 contrast ratio where someof the 21" monitores that I am looking at have 500 and 600:1 (e.g., ViewSonic). Any comments on that? I really need some guidance here.

Thanks a lot.

-Kirk
 

Eug

Lifer
Mar 11, 2000
24,048
1,677
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Apple seems to me to rate their monitors relatively conservatively, but you will find higher contrast monitors out there. For instance, the 17" Apple Studio Display is an excellent monitor but my top-of-the-line Samsung 172T is brighter.

Also, Apple's monitors are OK for gaming, but aren't the number 1 monitors for gaming. If you're a hard-core gamer, you probably want one of those ultra-fast pixel response time monitors. Unfortunately, those ultra-fast monitors usually aren't quite as nice in terms of colour intensity/balance as the Apple monitors. (Apple aims more for the multimedia content creator type of crowd rather than the gamer.)
 

ksv666

Member
Jun 17, 2003
30
0
0
Thanks Eug.

I am not overly off the cliff...but that seems to be what I am focused on. Any idea where i can find out what the refresh rate is for the Apple monitor? They have conveniently left that off of their info page. Any idea what the height is compared to other 20" panels? Any issues with my graphics card or will any DVI card work?

Thanks !

-Kirk
 

Hottie

Senior member
Nov 29, 2002
237
0
0
Hey Finch, if I ur u I will pack it up and reture it(if possible) NOW. Because you can't go any higher than 1280x1024, you can't do the colour adjustment and you can't use some other feature that build in the the apple LCD if you're not using OS X. Apple LCD is for Mac w/ OSX ONLY, it won't work even under OS9. So go pack it up.
 

ksv666

Member
Jun 17, 2003
30
0
0
Hottie (and I hope you are female),

So basically you are saying if I don't have a Mac, I need not consider the 23" screen? I have a pretty killer graphics card....but it sounds like i am out of luck.

That being said, any suggestions? I am willing to pay $1,500...give or take a few....if it is worth it.

thanks, kirk
 

sharkeeper

Lifer
Jan 13, 2001
10,886
2
0
He bought an Cinema Display, I don't think money is too much of an issue. I'd go with an ATI card, they have better image quality than the Nvidia cards.

This is a thing of the past with DVI. I have both and prefer the 5900U because of digital vibrance. The colours pop right out of the screen. At 1920x1200 you definitely want a 9800 or 5900 solution. I find (in my use) the 5900 to be superior to the 9800. I have an unbiased, experienced opinion since I have both cards. Neither one will disappoint.

Cheers!
 

ToadkillerDog

Member
Oct 26, 2001
117
0
0
I have an apple 23 inch display and it works fine with my 9800 pro. However, you cannot see the computer post when XP starts up. The first thing you do see is the XP start up screen. A minor or major inconvenience depending on your point of view. Works great for gaming, no ghosting, but it is a LCD display and inherently slower than CRTs. I play at 1920 by 1200 whenever the game supports it.
 

PowerMacG5

Diamond Member
Apr 14, 2002
7,701
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I'm wondering about something. Apple displays don't have an OSD (On Screen Display) per-se, rather they use software on Mac OS. How to you control all those settings within Windows (Contrast, brightness, etc...)?
 

sharkeeper

Lifer
Jan 13, 2001
10,886
2
0
I have an apple 23 inch display and it works fine with my 9800 pro. However, you cannot see the computer post when XP starts up. The first thing you do see is the XP start up screen. A minor or major inconvenience depending on your point of view. Works great for gaming, no ghosting, but it is a LCD display and inherently slower than CRTs. I play at 1920 by 1200 whenever the game supports it.

Can you get into BIOS?

I have a 213T that is VERY slow at initalising and often I don't see anything until the megaRAID BIOS screen starts spinning drives up.

I'm wondering about something. Apple displays don't have an OSD (On Screen Display) per-se, rather they use software on Mac OS. How to you control all those settings within Windows (Contrast, brightness, etc...)?

My 213T has several items disabled when using DVI-D. I cannot adjust the contrast, only the brightness. Display colour temperature settings are also disabled in the OSD. Not that I really need to adjust them, but knowing they are there and greyed out kind of makes me wonder what the display would look like if adjusted!

Cheers!
 

ksv666

Member
Jun 17, 2003
30
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0
is it really noticable on games? I am trying to really understand the how bad the issue is.

thanks...
 

josedawg

Senior member
Aug 9, 2003
451
0
76
Originally posted by: KraziKid
I'm wondering about something. Apple displays don't have an OSD (On Screen Display) per-se, rather they use software on Mac OS. How to you control all those settings within Windows (Contrast, brightness, etc...)?

My guess is to get a third party software like PowerStrip. It's a great program to things like this.
 

Eug

Lifer
Mar 11, 2000
24,048
1,677
126
Originally posted by: ksv666
is it really noticable on games? I am trying to really understand the how bad the issue is.

thanks...
I almost never notice it Quake III and UT and UT2003.

However, I can notice if it it's a black background with thin red lines. Slight ghosting. Rare situation, but it annoys the hard core guys - ie. the same guys that want 180 fps frame rates (which you won't generally get at 1600x1200 by the way).

If you're a hard core gamer: CRT > ultra fast LCD > Apple LCD (fast but not ultra FAST)
 

sharkeeper

Lifer
Jan 13, 2001
10,886
2
0
However, I can notice if it it's a black background with thin red lines. Slight ghosting. Rare situation, but it annoys the hard core guys - ie. the same guys that want 180 fps frame rates (which you won't generally get at 1600x1200 by the way).

I notice it most when playing Giants. Those archways kind of get wider when you pan from left to right. Of course if you spend enough time looking at this, you get killed so...

LCD's excel at doing what I'm doing right now; reading text.

Enjoy your panel! They also have much better stability over time as well. CRT's dim with age. TFT's last (in theory) forever, if you lose a backlight it can be replaced and the display is back to new!

Cheers!
 

WinkOsmosis

Banned
Sep 18, 2002
13,990
1
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Originally posted by: ToadkillerDog
I have an apple 23 inch display and it works fine with my 9800 pro. However, you cannot see the computer post when XP starts up. The first thing you do see is the XP start up screen. A minor or major inconvenience depending on your point of view. Works great for gaming, no ghosting, but it is a LCD display and inherently slower than CRTs. I play at 1920 by 1200 whenever the game supports it.

What game supports that res? And how do you handle the image stretching?
 

Dug

Diamond Member
Jun 6, 2000
3,469
6
81
What game supports that res? And how do you handle the image stretching?
Quite a few games will allow you to manually enter the resolution in something like an .ini file.
Don't have the list handy, but there are quite a few.
But those games are the minority. What I find worse is a game that can't handle the resolution, so it looks bad because it's not native and because its stretched. Not good imho.

 

ksv666

Member
Jun 17, 2003
30
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0
if the game only supports 1024x768 or 1280x1024, how will a flat screen like the 23" handle it? Will a non-widescreen LCD look a lot better? If yes that most things will look better on a standard LCD (i.e., 20"), which one would you recomend for a good fast refresh and a good LCD in general...just not quite as fast?

Thanks!
 

Eug

Lifer
Mar 11, 2000
24,048
1,677
126
Dunno about Windows, but on my Mac with widescreen TFT, the game just loads up with black bars on the sides, if the game doesn't support widescreen resolutions. (I have a standard 1280x1024 TFT monitor for my PC though so I don't run into this issue, so I can't tell you how Windows games work with widescreens.)