2005 and i still slow down in games!!! what gives.

videoclone

Golden Member
Jun 5, 2003
1,465
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Rome Total War = Slow down
C&C General's Zero Hour = Slow down
Homeworld 2 = Slow down

Battlefield2 with 123Bots on 100% A.I = All bets this will also slow down.

Ok i build around 2000 to 500,000+ unites and my computer becomes a slide show... when will this problem be fixed. Stupid slow crappy PC's are crap....
when someone tell's me computers out today are overkill i cring.

I'm running a Geforce6800GT, Athlon 3200+, 1Gb's DDR400,
Graphics setting's and tweaking doesnt fix this ..
And Building less units is "NOT" an option for me.
 

nRollo

Banned
Jan 11, 2002
10,460
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I don't think an R420 (X800XT PE) is going to help you.

Another 6800GT (sli) would, and a G70 probably will as well.
 

Amplifier

Banned
Dec 25, 2004
3,143
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CPU: AMD Athlon XP 2500+ 1833MHz @ 2000MHz
Motherboard: Albatron KM18G Pro
Memory: 1024 MB of GEIL PC3200
Video Card: ATI GeXcube Radeon 9800 Pro Extreme 450Mhz Core 750Mhz Mem

Posting for reference. This is still your rig correct?

Rome runs perfectly for me on a Winchester 3000+/1024pc3200/6600gt even before overclocking. The other games I haven't played.
 

videoclone

Golden Member
Jun 5, 2003
1,465
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Originally posted by: Amplifier
CPU: AMD Athlon XP 2500+ 1833MHz @ 2000MHz
Motherboard: Albatron KM18G Pro
Memory: 1024 MB of GEIL PC3200
Video Card: ATI GeXcube Radeon 9800 Pro Extreme 450Mhz Core 750Mhz Mem

Posting for reference. This is still your rig correct?

Rome runs perfectly for me on a Winchester 3000+/1024pc3200/6600gt even before overclocking. The other games I haven't played.

Nope Upgraded a Long time ago just didnt update my rig thingy .. and rollo i ment R520 .. ooppss that was a typo ive changed it to R520 now.
 

videoclone

Golden Member
Jun 5, 2003
1,465
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WOW You people run 2000-500,000+ Units and these games run fine ? mad FPS ???
hmmmm you must have something money cant buy.
 

MobiusPizza

Platinum Member
Apr 23, 2004
2,001
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I don't think even a supercomputer will satisfy your unmatching gaming needs oO
Those game engines are simply not designed to support that much units and AI calculations.
Software optimisation is as important as hardware power
 

Spacecomber

Senior member
Apr 21, 2000
268
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You didn't mention resolution and video settings, but I'm going to assume that your running into CPU limitations, since it seems like the number of AI units is what is hurting your frame rate.

An indirect way to check this is whether varying your graphics resolution doesn't make any difference in the framerate your seeeing. If your video card is the bottleneck, increasing the resolution should lower the fps and decreasing your resolution should increase your fps. If you are CPU limited, then these changes will make little difference.

A more direct test would be to OC your CPU a bit and see if the fps increases, or a safer test would be to underclock your CPU and see if the fps plummets.

Space
 
Jun 14, 2003
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well you can lay C and C to rest

that games just pants

i cant play an 8 player or 4 player map with out some wierd slide show effect 2 minutes in

2, 3 and 6 player maps are fine though.. EA just suck 99% of the time
 

BobDaMenkey

Diamond Member
Jan 27, 2005
3,057
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The reason you're running into slowdown problems is because you're trying to do something that your rig just can't handle. No rig standing today is going to run those games with that ammount of AI calculation going on in the background without slowing down.

Suck it up butter cup, because for the stuff you want you'll be waiting another couple years.
 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
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What will help though is dual core processors as soon as games are designed to use them. Video cards supporting Geometry Instancing will also help a bit. So yeah... nothing you can really do right now... but don't get too upset over it... the new technologies coming will help performance issues like your's.