Originally posted by: cpacini
Because when vsync is enabled it limits you to whatever the refresh rate is set to. I know it really doesnt make a difference as far as how the monitor itself opperates, but it would be nice to be able to get >60 fps
Originally posted by: Tig Ol Bitties
Well, I have this monitor, and you can certainly "force" the 75 Hz resolution through nVidia's CP, but its not even needed. The difference between 60 and 75 Hz is, as already mentioned, negligible. Its not likely to damage your monitor, but the life of the monitor will decrease. It's like overclocking a GPU or CPU in a sense...people do it all the time because they don't keep their components long enough to actually see them die. But LCDs DO NOT refresh like CRTs, so 60 Hz is enough.
Originally posted by: cpacini
Originally posted by: Tig Ol Bitties
Well, I have this monitor, and you can certainly "force" the 75 Hz resolution through nVidia's CP, but its not even needed. The difference between 60 and 75 Hz is, as already mentioned, negligible. Its not likely to damage your monitor, but the life of the monitor will decrease. It's like overclocking a GPU or CPU in a sense...people do it all the time because they don't keep their components long enough to actually see them die. But LCDs DO NOT refresh like CRTs, so 60 Hz is enough.
I realize that they don?t refresh like regular monitors, that?s not the issue. The issue is being limited to 60fps, which in a FEW (albeit not many) situations is noticeable to ME. I am assuming that the 1600x1200x60hz limit is more of a result of bandwidth thought a single ink DVI connection, not anything to do with the panel itself. The monitor will do 1280x1024x75hz with out a problem, and it is more or less doing the same amount of work as displaying 1600x1200 since it is still using all of the pixels on the screen. I'm just concerned that running that resolution at that refresh setting will damage the internals of the monitor in some way.
Edit: I chuckled at your name, BTW![]()
