2 years on, an overlocked 980 can't get to 60 fps average on Crysis 3

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Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Yeah, that's kind of where we don't need to go. The GPU space has been slowing down in the last two years, but not nearly to the same degree as the CPUs, where there is essentially a total standstill right now.

*snip*

since you don't have 40-60% gains per year anymore. Just think of the huge leap that GTX 8800 was compared to 980.

GPU space has slowed down in the past two years because we've been stuck at 28nm. Moving to 20nm is expensive, and each node gets progressively more expensive.

The CPU side isn't at a standstill though, its just that all the interesting stuff is happening on the low end. These days, its all about power efficiency and performance per watt. The market for a sub-4W CPU is market larger than the market for a 100W CPU. Bay Trail can do everything Average Joe wants to do with a PC.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
GPU space has slowed down in the past two years because we've been stuck at 28nm. Moving to 20nm is expensive, and each node gets progressively more expensive.

The CPU side isn't at a standstill though, its just that all the interesting stuff is happening on the low end. These days, its all about power efficiency and performance per watt. The market for a sub-4W CPU is market larger than the market for a 100W CPU. Bay Trail can do everything Average Joe wants to do with a PC.

The problem with GPU's is the process, but the CPU's problem is software doesn't scale with added cores like GPU tasks do. GPU's can add more power with more cores to take advantage of a smaller process. CPU's need to make those same cores go faster, which they apparently are running out of ideas on how to improve them.