1.3 Million PS2's by Christmas; 100,000 per week until the end of December

konichiwa

Lifer
Oct 9, 1999
15,077
2
0
Talking about all kinds of stuff, tune in...

Playstation 2 Has Finally Come To Town -FOXNews.com

<<another 100,000 units per week through December>>

<<Sony says it will ship 10 million units worldwide ? and three million in North America ? by March>>

Scuffles Greet Playstation 2's Launch -Associated Press.com

<<while the company promised it would be on target to deliver a total of 1.3 million units in North America by Christmas, many who want one will not be able to get one until at least next spring>>

<<Toysrus.com sold out the limited number of PlayStation2 consoles it had within 30 seconds>>

Playstation 2: Let The Games Begin-ZDNet News.com

<<Blaming a component shortage, Sony last month said it would ship half as many units as it originally promised by the Oct. 26 launch date, plus 100,000 units per week until the end of 2000. That may make the PlayStation 2 hard to find this holiday season, but analysts say it won't hurt the long-term success of the system>>

<<Sony officials have said they expect to reach their global target of 10 million units sold worldwide by the end of the company's fiscal year in March 2001>>

<<&quot;If you think that Sega and this supply issue is giving them competition, wait until Xbox,&quot; said McNealy. &quot;2001 will be a fun year.&quot;

The PlayStation 2 will have to contend with the Xbox's high-end specs -- starting with a 733MHz Pentium III processor, 64MB of system and graphics memory, and a 100Mbps Ethernet connection.

The PlayStation 2 will be armed with a 300MHz 128-bit processor, 32MB of system memory, and 4MB of graphics memory. The 56Kbps modem that was originally included in the system's specs will be available as an add-on.

Hardware isn't everything, according to Forrester Research senior analyst Jeremy Schwartz.

&quot;Console gaming is not the same as PC gaming in either hardware or software,&quot; said Schwartz. Branding and support from gaming publishers are also important.

Schwartz added that Xbox does not have the strong brand that others in the gaming industry have because it is the newcomer to the field. Xbox also may not have the support of gaming publishers including Electronics Arts, the leading game publisher in the business>>


<<&quot;We're talking about $400 million in retail revenue in a matter of hours in software and hardware. It's staggering. And that's not anywhere near enough to satisfy demand,&quot; Jack Tretton, senior vice president of sales for Sony Computer Entertainment America, told Reuters in an interview.>>
 

Mistah Magik

Member
Jan 29, 2000
119
0
0
good thing i dont have to sit in line... but i would to sell another one for big dollars... you know some parents will be hitting up e**y if they can not a ps2 for their kids for santa...

mm