This is the best evidence so far, except that this was written in 2006. If I may ask, is that for Dx9.0c or Dx10/11?
http://www.koders.com/cpp/fidD0E5A5C3E22C238B5617EDCFFB4F715301769CE3.aspx
here is a bunch of GPL code, some of them are through DirectX, except that the copyright is expired...
What? When did I even hinted that? BFG10K is the one who said bring in solid proof or retract your statement. I have been going around this explicitly and implicitly. Now you are saying that my claim is based on "prove me wrong or I must be right?" Really, re-read post 371. I already said I...
Proof? Does it not obvious that ViRGE friend also BELIEVE it is free but probably never verify it? There is a difference between "Why should I pay?" vs "Well I acquired the appropriate licenses for free, or terms that doesn't cost money." Am I picking bones out of an egg here? Or is that...
Let me straight up my inquiry. First, I am not clear to which that cut from valve is about. If it is simply digital distribution, then it has nothing to do with MS. I said that because I don't know, not because I know, it was a question. After reading a bit, I don't think valve checks all...
If your program doesn't use any proprietary software, library, dlls or simply code from others, then yes, it is free. DirectX is proprietary. You don't need SDK to write DirectX calls, you need the library. You need license to use these proprietary libraries. Without them, your code won't run.
I thought we had agreed on that somewhere around post 371. Just to by precise, I know you are looking for evidence in terms of money, and I already told you I couldn't prove it on post 371. You agreed about the need of licensing on 372. I said, lets resolve the Dx issue first before building...
http://www.microsoft.com/about/legal/en/us/IntellectualProperty/Trademarks/EN-US.aspx
See if you can find DirectX in it.
Which part of the some? If the licenses related to DirectX is not expressly stated as free, then it is not free.
I was not the one who start this "Bring proof or...
Did anyone who had publish a game featuring DirectX spoke? Or are we just arguing? If we are arguing, then I need to quote proofs, not evidence, or retract my claim, which is said to be extraordinary claim. On the other hand, there is no need, those are ordinary claims that doesn't require...
Did I or did not I showed that DirectX is proprietary to MS? Did I or did not I linked the general IP policy about MS? You too agreed that licenses are needed, but there are so many different types of licenses. I am not a lawyer, I don't even know the name of the types of licenses that are...
Did you see the line that stated that licenses/rights must be expressly stated. Dig into EULAs and others can you will find out that you can't quote it without written permissions. Everything about licensing patients are generally non-exclusive and determined by MS. DirectX is MS's...
I can see that this thread is heavily moderatorated. Derailing, trolling, personal attacks and abused did not occur.
As to the rest of the argument, it is done. I have supplied evidence, reasoning, and spent several days over one statement. If you don't realized, others are staying away...
Although most of what you say are reasonable, you still haven't answer my inquiry. It was bolded, but I guess you didn't see it.
So cutting Dx10 reduce cost. How? Is it just the hardware binning process? Well ION LE runs with DX10 fine with some simple inf change. Will you explain how can...
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