I'm going to replace the SSD with a samsung 850 500gb and try RMAing the Kingston, unless there are further things someone can come up with. So frustrating that none of these steps have fixed it so far.
Small sample of disk usage while freezing was happening when playing terraria.
https://onedrive.live.com/redir?resid=585BD35B37105142!359&authkey=!APWcb4frU6BIQyU&ithint=file%2cpng
Still happening after a fresh install of windows 10. Only installed nvidia drivers, skype, winrar, spotify...
MsMpEng.exe was consistently spiking from 600-625ms. Terraria.exe was as well.
Event viewer showing some errors:
Last 24 hours Event ID 7001 Service Control Manager=598 times
Last 1 hour Event ID 7031 Service Control Manager=8 times
Updated SSD firmware.
latencymon gave me
"Your system appears to be having trouble handling real-time audio and other tasks. You are likely to experience buffer underruns appearing as drop outs, clicks or pops. One or more DPC routines that belong to a driver running in your system appear to be executing for too...
I had an anomaly with latencymon. My original fresh instal of win 8 was throwing up errors about CPU is not able to run real-time audio without error. I formatted and have ran it without errors. I ran memtest86 on the old set of RAM without errors. I replaced it with a different brand with no...
Updated BIOS and chipset to newest versions from ASUS. No change. I later tweaked my OC settings (issue happens at stock too), and it did not hang at all for 3 hours. I rebooted and it began hanging again. Still at a loss.
I had the most up to date BIOS last time I tried. There may be a new one out now. Haven't updated chipset drivers. Will try these within the next couple days and update. Won't be at this pc until then.
When playing certain games: CSGO, LoL, Terraria, Secrets of Grindea and others I can't remember.
Games it doesn't happen in: Smite, Arma 3, Hero Siege, Gauntlet
What exactly happens: When certain sound events are triggered in each game. A sound being played loops and a single frame hangs for...
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