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M
Mopetar
reacted to
DAPUNISHER's post
in the thread
8GB VRAM not enough (and 10 / 12)
with
Haha
.
"The nuances of this discussion are lost on some people."
Jul 21, 2024
M
Mopetar
reacted to
MrTeal's post
in the thread
8GB VRAM not enough (and 10 / 12)
with
Haha
.
Those conclusions at 1331s of the HUB video should be transcribed and added to the main post. :P
Jul 21, 2024
M
Mopetar
reacted to
DAPUNISHER's post
in the thread
8GB VRAM not enough (and 10 / 12)
with
Like
.
Steve wrote a great script for that vid. The conclusion was indisputable. 8GB is holding back game development and costing more...
Jul 21, 2024
M
Mopetar
reacted to
Iron Woode's post
in the thread
8GB VRAM not enough (and 10 / 12)
with
Haha
.
Oh, great! Now someone is going to post a bunch of charts and opinions in an attempt to show Steve's wrong and 8GBs is more than what...
Jul 21, 2024
M
Mopetar
reacted to
Aapje's post
in the thread
8GB VRAM not enough (and 10 / 12)
with
Like
.
Jul 21, 2024
M
Mopetar
reacted to
igor_kavinski's post
in the thread
8GB VRAM not enough (and 10 / 12)
with
Like
.
My statement was directed at the dude. He seems to be the type who would downgrade to a more powerful card with 8GB VRAM. I wish him...
Jul 21, 2024
M
Mopetar
reacted to
poke01's post
in the thread
8GB VRAM not enough (and 10 / 12)
with
Like
.
Oh it does matter that wasn’t my initial point anyway. 12GB is minimum these days for 4K and a 256bit bus. And a >$500card should come...
Jul 21, 2024
M
Mopetar
reacted to
poke01's post
in the thread
Intel processors crashing Unreal engine games (and others)
with
Like
.
Yep told ya. This is worse than Nvidia bumpgate. If Apple still used Intel they would have been very angry with Intel right now. Laptop...
Jul 21, 2024
M
Mopetar
reacted to
DAPUNISHER's post
in the thread
Intel processors crashing Unreal engine games (and others)
with
Like
.
I hope Matt is ready for the next round of DDoS attacks. Because if the wailing and gnashing of teeth I am seeing on other forums is any...
Jul 21, 2024
M
Mopetar
reacted to
GTracing's post
in the thread
Intel processors crashing Unreal engine games (and others)
with
Like
.
Alderon games updated their reddit comment.
Jul 21, 2024
M
Mopetar
reacted to
DAPUNISHER's post
in the thread
Intel processors crashing Unreal engine games (and others)
with
Like
.
In Wendell's testing turning off the e-cores only helped in something like 2.5% of the systems.
Jul 21, 2024
M
Mopetar
reacted to
coercitiv's post
in the thread
Intel processors crashing Unreal engine games (and others)
with
Haha
.
So Intel took a break from their radio silence to tell us the mobile chips are not affected by the issue they're not willing to talk about.
Jul 21, 2024
M
Mopetar
reacted to
Saylick's post
in the thread
Intel processors crashing Unreal engine games (and others)
with
Like
.
And then before Arrow Lake launches, *boom*. New firmware issued for immediate use. Cuts RPL performance by 10% to give ARL a larger...
Jul 21, 2024
M
Mopetar
reacted to
Panino Manino's post
in the thread
Intel processors crashing Unreal engine games (and others)
with
Haha
.
If only they did, would actually prevent what happened yesterday.
Jul 21, 2024
M
Mopetar
reacted to
DAPUNISHER's post
in the thread
Intel processors crashing Unreal engine games (and others)
with
Wow
.
TLDW: Sending one or 2 CPUs off to a failure analysis lab. It costs 5 figures each. If the oxidation of the vias/fabrication issue is...
Jul 21, 2024
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