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M
Mopetar
reacted to
In2Photos's post
in the thread
Intel processors crashing Unreal engine games (and others)
with
Like
.
Have you read the thread? Or any of the articles? Watched any of the videos? Just because you don't have a problem with your CPU doesn't...
Jul 17, 2024
M
Mopetar
reacted to
DAPUNISHER's post
in the thread
Intel processors crashing Unreal engine games (and others)
with
Like
.
Time varies greatly between users and model of course. But heavy UE gaming workloads do seem to be how most are exposed to the user...
Jul 17, 2024
M
Mopetar
reacted to
coercitiv's post
in the thread
Intel processors crashing Unreal engine games (and others)
with
Like
.
We won't know until we understand the nature of failures. We don't know if it's voltage, current, temps, mechanical, factory of origin...
Jul 17, 2024
M
Mopetar
reacted to
moinmoin's post
in the thread
Intel processors crashing Unreal engine games (and others)
with
Wow
.
Yes, this seems to be the likeliest cause in my view. Buildzoid themselves summarized it as follows: "12/13/14th gen all use Vcore...
Jul 17, 2024
M
Mopetar
reacted to
gorobei's post
in the thread
Intel processors crashing Unreal engine games (and others)
with
Like
.
Wendell on pcworld podcast on amd zen5, arm, and intel (video cued to intel). he has another video on the intel thing on L1T yt channel...
Jul 17, 2024
M
Mopetar
replied to the thread
Discussion
Apple Silicon SoC thread
.
What does Microsoft even do with their AI that Apple is now so far behind that you feel it's imperative that they must catch up to this...
Jul 17, 2024
M
Mopetar
reacted to
Glo.'s post
in the thread
Discussion
Apple Silicon SoC thread
with
Like
.
Its the exact opposite, mate. Its Microsoft which rushed the AI PC initiative, because they knew what Apple is doing with their own AI...
Jul 17, 2024
M
Mopetar
replied to the thread
8GB VRAM not enough (and 10 / 12)
.
I'm glad that you finally agree with the premise of this thread that 8 GB is not enough and you'll need to turn down settings to...
Jul 16, 2024
M
Mopetar
reacted to
dr1337's post
in the thread
8GB VRAM not enough (and 10 / 12)
with
Like
.
Has there ever been a time in the history of compute where less bandwidth and higher latency was a good thing? All VRAM does is buffer...
Jul 16, 2024
M
Mopetar
reacted to
Hitman928's post
in the thread
8GB VRAM not enough (and 10 / 12)
with
Like
.
Probably not, but 33% less VRAM would most certainly hurt.
Jul 16, 2024
M
Mopetar
reacted to
igor_kavinski's post
in the thread
8GB VRAM not enough (and 10 / 12)
with
Like
.
Yup. A guy so in love with his 8GB cards and 1080p would be expected to at least have a 5800X3D.
Jul 16, 2024
M
Mopetar
reacted to
Ranulf's post
in the thread
8GB VRAM not enough (and 10 / 12)
with
Like
.
A common side effect of reading DF content sadly. I'm sure it is somewhere in this thread where they were all about the larger vram on...
Jul 16, 2024
M
Mopetar
reacted to
Spjut's post
in the thread
8GB VRAM not enough (and 10 / 12)
with
Like
.
I was unfair to accuse DF of ignoring it completely, but have they done any lengthy test regarding high vs low VRAM? I mean, they can...
Jul 16, 2024
M
Mopetar
reacted to
marees's post
in the thread
8GB VRAM not enough (and 10 / 12)
with
Haha
.
I can show you with proof: In Digital Foundry's opinion — "Since more than 80% of gamers have 8gb or less vram, UE5 (& other game...
Jul 16, 2024
M
Mopetar
reacted to
jpiniero's post
in the thread
8GB VRAM not enough (and 10 / 12)
with
Like
.
Because it has a 128-bit bus. You might be shocked to hear this, but 100% there will be 8 GB Blackwell desktop cards. And given TSMC's...
Jul 16, 2024
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