Recent content by mnn33

  1. M

    The anti-DRM thread

    You don't seem that mmo's and always online drm are the same thing, you idiots don't get that every game is just a bunch of assembly and you certainly do not need to give up game ownership to have your vaunted "MMO's". Here's another thing you jackasses missed: The "portal storms" in asherons...
  2. M

    The anti-DRM thread

    Any game can be made in side a game engine, aka we could take quake 2 engine and clone ultima online, everquest, guild wars 1, daoc and have them have local multiplayer. But that fact of computer science is lost on you. A game engine is just a bunch of c code, so if there is a c application...
  3. M

    The anti-DRM thread

    I know not getting broken or stolen software with missing networking code, such an agenda! Getting a complete local application and wanting basic consumer rights to functional game products is so horrifying. Like we used to get in the 90's and early 2000's before the mmo apocalypse where you...
  4. M

    The anti-DRM thread

    Or maybe you can't see that steam and mmo's are just client server C++ apps and we already had limitless mulitplayer games with quake 2. Who am I going to believe, john carmack or someone who wouldn't pass basic computer science 101? John carmack "No limit to the # of players in a multiplayer...
  5. M

    The anti-DRM thread

    Because Microsoft is changing the executable model with TPM, windows 10 and windows 11 are MS moving to put denvuo like drm inside game exe's going forward. TPM was always about killing piracy and enforcing software licenses to engage in extortionate business practices. See here (article from...