If Crucial still sell the modules you are RMA'ing, then most likely they'll replace them with the same..
However I tried to RMA some Ballistix DDR1 500Mhz modules about a year ago.. since they didn't sell them anymore, they wanted to replace the 2 1GB 500Mhz modules with 2 400Mhz standard...
I'd wonder if anything over 1GB at this point is worth it. Do any of these users of these apps actually use textures? I thought most things were mostly wireframe or shaded?
Although I have been wrong before... ;)
If I'm not mistaken.. the 512MB/1GB/2GB of ram on a video card isn't counted towards system memory, and what a 32/64 bit OS "appoints" to applications... (unless of course it's shared.. but that's not what we're talking about here is it)..
Who am I? Look to the left...
You sure can voice any opinion you have!! And I reserve the right to point out that your opinion was completely rubbish..
Make myself look stupid? No.. that's what you did...
Thanks! I'm having a great weekend!
Justageek, you should've really stopped after your first comment...
ATI are bringing out FireGL cards based on the 2000 series GPU's.. (much like they have with nearly every other Radeon chip in the last 3-4 years)..
who or why someone would need it? I could see a lot of use for these...
I wouldn't bother buying a graphics card to do physics rendering... it's been announced but never released.. probably never will... and by the time it does, they'll probably say you'll need something better than a 2600XT..
326 on an Athlon64 X2 4600 + ATI X1600 Pro (WinXP)
2470 on an Athlon64 3500 + ATI HD2900XT (Vista 64-bit)
(oooh I beat all the 8800 series GPU's so far) :)
Even the slowest 3D card is very quick in 2D..
If you're just after 2D, then the HD2400 or lowest end Nvidia card would be fine (read: anything below $100)..
If you're after Vista Aero performance... look elsewhere... that's 3D and you'll need a decent 3D card for that..
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