Recent content by fodd3r

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    Isn't Nvidia going the wrong way? (No, I'm not bashing Nvidia)

    nvidia's design is lame. it's getting transistor happy and they're chips are getting far too complex. it's pretty clear that nvidia is really a bunch of engineers recruited from sgi --nvidia stole a fair bit of talent from them, stupid sgi, they're just like micron and xerox, amazing...
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    Isn't Nvidia going the wrong way? (No, I'm not bashing Nvidia)

    i'd have to agree nvidia is rather transistor happy, just like amd. ps: last i checked amd is the brute force not intel. don't quote 3dnow to me, it was an excuse for a weak fpu and not to mention it is largely a rehash of mmx.
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    Daves (3dfx) comments about V5 VS GTS

    hardware, you're a moron, you really are. do us all a favour and never reproduce. you start this thread and all it is is flame bait. you haven't even made a point, except how big a fool you are. so what if dave is biased, you push the the opposing extreme to new heights. especially seeing...
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    Question to DaveB3B

    the reason t&l sucks under dx7 is not because it's hard to implement, it's because you only have very limited capabilities. basically it's all static objects. so you can make the object bigger, smaller, move it in, move it out, move it side to side, rotate it. that's about it. but you...
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    Best video card for Linux and Win2k?

    matrox or nvidia. both companies proved good linux support. i'm not too sure of matrox's win2k performance.
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    Carmack on 3D card

    the geforce ddr will likely run the game okay. i'm thinking 640*480*32, with a good amount of the eye candy.
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    Carmack on 3D card

    it's using a completely reworked q3 engine. i doubt it'll run great on a gts.
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    Wath videocard should I get?

    your 500mhz cpu won't make good use of those high powered cards, i suggest you pick up a radeon 32 meg ddr or sdr with a rebate or go for the geforce mx.
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    A Video Architechture Idea...

    the gamecubes gpu runs at 202 mhz, i believe. the embedded sram is synced, to my knowledge. so the 200mhz 1t-sram is feasible. as for how many watts this thing will need, i'm not sure but a hybrid design could be done. where the embedded memory uses a slightly lower micron process...
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    Help me spend my money!

    the only reason the nvidia chips haven't been recommended is simply due to the bad 2d image quilty, 3dfx's isn't that great either. ati is your best bet, you'll want sharp text and good refresh rates.
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    A Video Architechture Idea...

    2 things. first, this sram isn't running at the 450 mhz the xeon is pulling. second, the gamecube uses a much larger embedded sram pool. still over the top? one last thing with tile rendering i hear there is a problem with alpha blending due to "state changes", mind elaborating on...
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    V5 5500 PCI vs. AGP--performance difference? (Dave, hoping you'll answer)

    i believe the performance difference is likely significant. if you use pci you have a lot less bandwidth, not only that there is more latency especially when other devices are using the pci bus as well. as for using both vid cards it shouldn't be to big a deal.
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    A Video Architechture Idea...

    i don't think ati's hyperz is all that great since it's not fully operational as of yet. *mutter* if it was i'd bet the radeon would spank the geforces. no comments please, it's my personal view of the facts and what i consider to be "good" performance. what if each polygon was...
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    A Video Architechture Idea...

    me thinks going full tile rendering isn't worth it. hyperz with framebuffer tiling would be better. you could get some hsr from the hyperz and with a the use of embedded memory and schedeulling, make effective use of memory bandwidth. powervr and traditional renderers seem to be to messed up...
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    A Video Architechture Idea...

    you know what, this thread would belong better on www.beyond3d.com this likely isn't the right crowd, jpprod.