Recent content by Avatar007

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    An Interview with NVIDIA's David Kirk

    I don't think the interview was so good, and I would have preferred that the interview was taken by a person who had more knowledge about DirectX9 programming and Shader techniques. In between lines I read more PR stuff then really technical evidence. 'Performance issues with Half-Life 2 and...
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    Nvidia Speculations - "I'll be back!"

    R350 => ATI Radeon 9800 R300 => ATI Radeon 9700 RV350 (R300/R350 mix) => ATI Radeon 9600 RV280 (8500 core) => ATI Radeon 9200 For more info: Strike Force: The new ATI Radeon 9800, 9600 and 9200 Series - Tom's Hardware
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    Nvidia Speculations - "I'll be back!"

    You're right Luagsch, I also think it's certainly not so easy to implement since it is an architecture thing. Otherwise we would already had the solution in NV35 boards since the problem with full precision FP in PS2.0 and ARB was already known for NV30 boards. On the other hand, like Josh from...
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    Nvidia Speculations - "I'll be back!"

    Interesting speculations from Josh - NVIDIA News and Insights - Penstarsys.com Lets assume for once this is true. It would mean that: - NVidia will have to admit that their previous NV35 generation boards had DX9 shortcommings (PS 2.0/ARB) - Existing (expensive) FX3900-card owners will be...
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    HDR in Half-Life 2 maybe not possible for Nvidia cards?

    Same question asked now also at Beyond3D: Mixed NV3xpath doesnt support HDR in halflife2?Who knows? Maybe they have some answers there...
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    HDR in Half-Life 2 maybe not possible for Nvidia cards?

    noticed the requirements for the HDR demo to run? System Requirements: Intel(R) 80x86-compatible CPU Microsoft(R) Windows(R) 98, ME, 2000, or XP DirectX(R) 9.0 or later A video card that supports Vertex Shader 2.0 and Pixel Shader 2.0
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    HDR in Half-Life 2 maybe not possible for Nvidia cards?

    Good question mooojojojo. I'm also new in these materials and have to get my info from the web. Best link to get some (realy beautifull) HDR examples is: Real-Time High Dynamic Range Image-Based Lighting I found the best HDR definition in: HDRShop Hope this helps...
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    HDR in Half-Life 2 maybe not possible for Nvidia cards?

    It was this HDR (High Dynamic Range)-usage that I saw in Half-Life 2 screen-shots that impressed me the most... (very realistic rendered water, metal walls ...)
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    HDR in Half-Life 2 maybe not possible for Nvidia cards?

    Interesting post from 'someone who knows': Dave Baumann Link to beyond3d forum Seems like to big bom still has to fall...
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    If you were Nvidia, what would you have done?

    What is there more to say. history repeats? In the first days of TNT I was realy glad to see the end of Voodoo-isme. Mainly because I had the impression Voodoo hardware was not innovative anymore, too conservative, stuck with the same architecture because 'it was prooven'. My first...