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adroc_thurston's latest activity
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adroc_thurston
replied to the thread
Question
Zen 6 Speculation Thread
.
There's no difference, AMD bins them just as much. That's also the reason Intel always had 3 dies per Xeon generation. Chiplets are for...
Friday at 7:45 PM
adroc_thurston
replied to the thread
Question
Zen 6 Speculation Thread
.
I have bad news, Venice has more discrete tapeouts than ever, all to address specific market niches.
Friday at 7:34 PM
adroc_thurston
replied to the thread
Question
Zen 6 Speculation Thread
.
Yeah. You generalized. Server SOCs are also IP soups where platform complexity is the main validation factor and not the die area.
Friday at 7:30 PM
adroc_thurston
replied to the thread
Question
Zen 6 Speculation Thread
.
Not really? A 150mm^2 phone SoC is eons more complex than a 600mm^2 GPU.
Friday at 7:00 PM
adroc_thurston
replied to the thread
Discussion
Intel Meteor, Arrow, Lunar & Panther Lakes Discussion Threads
.
HPC is quite literally the opposite case where SMT frequently hurts the perf.
Friday at 3:16 PM
adroc_thurston
replied to the thread
Discussion
RDNA 5 / UDNA (CDNA Next) speculation
.
You don't. Most (all) games auto to whatever the default is for the GPU and even turn upscaling on just in case. They're literally the...
Friday at 4:02 AM
adroc_thurston
replied to the thread
Discussion
RDNA 5 / UDNA (CDNA Next) speculation
.
They don't give a damn about it. At all. Yeah it's called having a PC.
Friday at 3:57 AM
adroc_thurston
replied to the thread
Discussion
Intel Meteor, Arrow, Lunar & Panther Lakes Discussion Threads
.
Intel still has better higher-end client mobo platforms. Intel never had any chance there. Ever. They do have some node and especially...
Friday at 2:28 AM
adroc_thurston
replied to the thread
Discussion
Intel Meteor, Arrow, Lunar & Panther Lakes Discussion Threads
.
That's not the issue, it was an apocalyptic mess in post-Si validation. It was under him that Intel's post-Si teams reached clinical death.
Friday at 2:26 AM
adroc_thurston
replied to the thread
Discussion
RDNA 5 / UDNA (CDNA Next) speculation
.
what the hell does native xbox gameplay even mean here
Friday at 2:25 AM
adroc_thurston
replied to the thread
Discussion
Intel Meteor, Arrow, Lunar & Panther Lakes Discussion Threads
.
They didn't. They just like SMT. They were *started* under Swan, but any issues with them in the end are squarely on Pat. RPL explodes...
Friday at 2:12 AM
adroc_thurston
replied to the thread
Question
Zen 6 Speculation Thread
.
Yeah you do. It's not in-house, they use ARM's IP. It's viable as long as it's cheap, but that's not forever. Pocket change.
Thursday at 11:08 PM
adroc_thurston
replied to the thread
Question
Zen 6 Speculation Thread
.
You do understand that in WLP you're limited by the number of substrates per wafer, not the tiles on top of 'em. That's not what I'm...
Thursday at 10:02 PM
adroc_thurston
replied to the thread
Question
Zen 6 Speculation Thread
.
You know that besides raw there's also parametric yield? It's no custom at all.
Thursday at 9:51 PM
adroc_thurston
replied to the thread
Question
Zen 6 Speculation Thread
.
Yeah. That's not mainstream. I'm not talking imaginary numbers or whatever, just how the product stack was sliced. There's...
Thursday at 8:10 PM
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