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12-21-2012, 04:44 AM
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#26
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Platinum Member
Join Date: Jun 2009
Posts: 2,587
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I hear Jeopardy is pretty CPU intensive.
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12-21-2012, 05:03 AM
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#27
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Diamond Member
Join Date: Jul 2002
Location: A sandpit with casinos
Posts: 4,249
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Late game Civ 5 with huge map and max civs does some damage to weaker cpu's
Definitely noticed an improvement from my Q6600 to 2500k.
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Intel i5 2500k at 4.4, Asus P8P67, 8 gb ram, AMD Radeon PowerColor HD 7870, Crucial M4 128GB SSD + 3 x 1TB Samsung F3. Windows 8 Pro
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12-21-2012, 07:14 AM
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#28
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Member
Join Date: Apr 2008
Posts: 110
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Yeah, I have to go with Civ5. Late game W3 and SC2 custom games do destroy computers though...
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12-21-2012, 07:32 AM
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#29
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Diamond Member
Join Date: Dec 2010
Posts: 7,404
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Quote:
Originally Posted by PrincessFrosty
Mostly due to the fact that their multi-threading is rubbish, but if you want playable frame rates in large battles you better be prepared to get an i7 to 5Ghz.
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Why i7, if the multithreading is rubbish? i5 at 5Ghz should be just as good
Anyway, PlanetSide 2 >>> any other game I've ever played in terms of CPU intensity
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12-21-2012, 07:38 AM
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#30
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Lifer
Join Date: Jan 2001
Location: ↑ ↑ ↓ ↓ ← → ← → B A Start
Posts: 28,558
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Pick just about any emulator of more modern console systems.
Or if you want REALLY CPU intensive, there was an article of 100% exact emulation of the SNES.
Planetside 2 isn't CPU intensive at all. It's just poorly threaded. It doesn't even peg a single core on my machine most of the time.
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This sig left blank intentionally.
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12-21-2012, 07:51 AM
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#31
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Lifer
Join Date: Aug 2001
Posts: 19,690
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Quote:
Originally Posted by shadow_k
Planetside 2
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While it does utilize quad core, it doesn't peg any single core of mine with the rig in sig.
I'm probably GPU bottlenecked though.
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12-21-2012, 08:19 AM
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#32
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Golden Member
Join Date: Mar 2011
Posts: 1,424
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Planetside 2 is def. CPU limited. I know people with 4-4.4Ghz 3570s and high end GPUs that have 25fps in some scenarios. GPU is also not fully utilized so that is an easy clue where the problem is (i5s are just fine, it's the bad coding that's causing the problems)
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Latest blog
Quote:
Originally Posted by ShintaiDK
There will be no APU in PS4 and Xbox720.
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CHADBOGA:" Because he[OBR] is a great man."
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12-21-2012, 08:22 AM
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#33
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Diamond Member
Join Date: May 2011
Posts: 3,198
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If you're looking for a flash game that can make your cpu feel slow, try bloons tower defense 5.
http://www.youtube.com/watch?v=tNP15lD43TE
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I am looking for a cheap upgrade to my 3 year old computer.
AT forum member #1: Buy a 3770k
I am looking for a way to get 10 more fps in TF2.
AT forum member #2: Buy a 3770k
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12-21-2012, 08:38 AM
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#34
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Diamond Member
Join Date: Sep 2010
Posts: 4,629
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For single thread I know Shogun 2 chugs on my system even though it should fly.
For multi-thread, BF3 64 multiplayer is pretty hard to beat.
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Quote:
Originally Posted by BoFox
We had to suffer polygonal boobs for a decade because of selfish corporate reasons.
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Main: 3570K + HD7970 + 16GB 1866 + AsRock Extreme4 Z77 + Eyefinity 5760x1080 eIPS
NAS and HTPC/workstation: Supermicro MBD-X9SCM + G530 + 16GB ECC; ASUS P8B WS + i3-3220; 1.168TB of Intel/Crucial/Samsung SSDs + 26TB of WD/Hitachi HDDs
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12-21-2012, 09:21 AM
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#35
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Super Moderator Elite Member
Join Date: Oct 1999
Posts: 26,928
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Supreme Commander.
Followed by Civilization V.
__________________
ViRGE
Team Anandtech: Assimilating a computer near you!
GameStop - An upscale specialized pawnshop that happens to sell new games on the side
Todd the Wraith: On Fruit Bowls - I hope they prove [to be] as delicious as the farmers who grew them
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12-21-2012, 12:34 PM
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#36
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Lifer
Join Date: Aug 2001
Posts: 19,690
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Quote:
Originally Posted by StinkyPinky
Late game Civ 5 with huge map and max civs does some damage to weaker cpu's
Definitely noticed an improvement from my Q6600 to 2500k.
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This is probably true, i do get a noticeable performance increase from overclocking in civ5.
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12-21-2012, 12:34 PM
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#37
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Administrator Elite Member
Join Date: Oct 1999
Posts: 19,187
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Quote:
Originally Posted by ViRGE
Supreme Commander.
Followed by Civilization V.
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that would be a "/thread" right there folks
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12-21-2012, 12:35 PM
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#38
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Lifer
Join Date: Aug 2001
Posts: 19,690
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Quote:
Originally Posted by inf64
Planetside 2 is def. CPU limited. I know people with 4-4.4Ghz 3570s and high end GPUs that have 25fps in some scenarios. GPU is also not fully utilized so that is an easy clue where the problem is (i5s are just fine, it's the bad coding that's causing the problems)
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They have a lot of problems in the engine right now that need optimization. In the large battles when i get about 25fps, my GPU, CPU, Memory, and Network utilization are nowhere near maxed out.
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::Water Cooling - Swiftech Apogee GTX, Triple 120mm rad, 120GPH pump
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12-21-2012, 12:43 PM
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#39
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Elite Member
Join Date: Dec 1999
Location: Colorado
Posts: 7,378
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Quote:
Originally Posted by ShintaiDK
Some chessgame 
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Think chess is hard? Try Go!
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12-21-2012, 01:05 PM
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#40
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Platinum Member
Join Date: Feb 2002
Location: Ontario, Canada
Posts: 2,553
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BF3 64 Multi
Supreme Commander.
Civilization V.
+1
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12-21-2012, 03:39 PM
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#41
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Diamond Member
Join Date: Dec 2010
Posts: 7,404
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To all people saying BF3, SC or Civ V - you haven't played PS2.
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12-21-2012, 04:10 PM
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#42
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Golden Member
Join Date: Mar 2004
Posts: 1,516
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Quote:
Originally Posted by lehtv
To all people saying BF3, SC or Civ V - you haven't played PS2.
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Pegging all four cores is kinda more impressive than just using one to the max. BF3 64 players does the former.
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12-21-2012, 10:44 PM
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#43
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Member
Join Date: Nov 2007
Posts: 66
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BF3 64 player is CPU intensive.
On anything above a dual core, PS2 is CPU deficient
Last edited by omek; 12-21-2012 at 10:55 PM.
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12-22-2012, 02:46 AM
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#44
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Senior Member
Join Date: Jan 2011
Posts: 472
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12-22-2012, 04:32 AM
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#45
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Elite Member
Join Date: Oct 2003
Posts: 3,323
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SC2, Civ V, and any other high unit count RTSes. Also MMORPGs with BIG raid numbers.
Some games like GTA IV, scales well in performance with threads. But performance is horrible, and doesn't really stress the GPU. So its horribly coded anyway. If they made GTA IV so its not well threaded, but had good performance, it would be better coding. GTA IV is what I call coding for multi-threading at the expense of real world performance. I wonder how many other games like that are out there?
IPC is still very important for multi-threaded games though because of Amdahl's Law. In games, I bet the sequential portion of code takes up quite a bit of overall.
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12-22-2012, 05:22 AM
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#46
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Golden Member
Join Date: Nov 2011
Posts: 1,880
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Quote:
Originally Posted by lamedude
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Ah, it's only single threaded, so you'd need one instance per core.
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12-22-2012, 06:58 AM
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#47
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Lifer
Join Date: Sep 2001
Posts: 11,277
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Quote:
Originally Posted by inf64
Yeah Planetside 2 is very badly optimized and it looks pretty "meh" for that kind of hardware requirement.
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The default max settings are lower than the truly customizable "ultra" settings that you have to manually input, and the game can look pretty incredible after messing with such things, however frame rates will plummet, I typically go from 70-80 average with highs above 100 and minimum frame rates in the 30s-40s to an average frame rate in the 40s-50s with a high in the 60s-70s and lows in the 20s. That's default high with some tweaking (like turning off AO and fog junk) to customized "ultra" settings
Quote:
Originally Posted by lehtv
To all people saying BF3, SC or Civ V - you haven't played PS2.
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Quote:
Originally Posted by SunnyD
Planetside 2 isn't CPU intensive at all. It's just poorly threaded. It doesn't even peg a single core on my machine most of the time.
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Yeah, we could even have a whole new discussion on which game is most CPU intensive from the CPUs POV - ie which games actually put the most pressure on the CPU, vs. which games need to be the most CPU intensive but are just too inefficient. While a game BF3 will measurably load up an i7, its not exactly CPU bottle-necked, whereas a game like PS2 is easily the most CPU bottle-necked game I have played in years.
Quote:
Originally Posted by njdevilsfan87
No way. That game only utilizes like 40% of my CPU. They need some work done in the optimization department.
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Quote:
Originally Posted by Acanthus
While it does utilize quad core, it doesn't peg any single core of mine with the rig in sig.
I'm probably GPU bottlenecked though.
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Many games will do that, if not most. It seems like most developers just don't care and/or are incapable of producing an efficiently coded game, so that even if the CPU isn't being effectively utilized that doesn't mean the game is not CPU limited.
Quote:
Originally Posted by PrincessFrosty
Mostly due to the fact that their multi-threading is rubbish, but if you want playable frame rates in large battles you better be prepared to get an i7 to 5Ghz.
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Quote:
Originally Posted by lehtv
Why i7, if the multithreading is rubbish? i5 at 5Ghz should be just as good
Anyway, PlanetSide 2 >>> any other game I've ever played in terms of CPU intensity
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An i5 should be just as good, but its often enough not the case. As far as PS2 is concerned I don't know, although I can do some testing with my 3570K vs. my 3930K. That being said, there are some games that are very inefficient at utilizing an i5s four cores, and yet can still receive a tangible benefit from an i7s HT or even s2011 with 6 cores (Tribes Ascend is a pretty big offender in that regard, where its woefully inefficient beyond a couple threads however it will still perform faster and faster on up with higher end CPUs). Granted, I would wager in a majority of cases a high enough clocked i5 will ultimately be just as good.
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12-22-2012, 10:53 AM
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#49
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Golden Member
Join Date: Apr 2012
Posts: 1,904
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Quote:
Originally Posted by Acanthus
While it does utilize quad core, it doesn't peg any single core of mine with the rig in sig.
I'm probably GPU bottlenecked though.
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That usually means its not utilizing quad cores. Even a game with a single thread can show activity on all 4 cores when looking at task manager. Because that's just how the windows scheduler works, but if you were to add up the usage, it would be around 25%. Which means a single thread.
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12-22-2012, 11:27 AM
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#50
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Lifer
Join Date: Aug 2001
Posts: 19,690
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Quote:
Originally Posted by 2is
That usually means its not utilizing quad cores. Even a game with a single thread can show activity on all 4 cores when looking at task manager. Because that's just how the windows scheduler works, but if you were to add up the usage, it would be around 25%. Which means a single thread.
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Planetside -- Large 3 faction battle -- Esamir
I would say there are at least two active threads, because CPU utilization hits 45-55%.
I still find it strange that no single core gets pegged at 100%
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Last edited by Acanthus; 12-22-2012 at 11:30 AM.
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