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11-06-2012, 02:57 PM
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#26
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Golden Member
Join Date: Apr 2006
Location: Lebanon, PA
Posts: 1,785
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Quote:
Originally Posted by Rvenger
I am curious to see how an FX-8350 responds in this game since the i7-920 performs similar to the FX chip.
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I have Max Payne 3 and the FX 8350 is being shipped to me as I type this  . I'm replacing the 8150 in rig 3 below. I'll keep you posted.
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Last edited by guskline; 11-06-2012 at 03:17 PM.
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11-06-2012, 03:51 PM
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#27
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Diamond Member
Join Date: Dec 2010
Posts: 7,291
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OT: guskline, it says "Asus 300" in your first rig, you probably mean the case, Antec 300?
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11-06-2012, 07:08 PM
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#28
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Golden Member
Join Date: Apr 2006
Location: Lebanon, PA
Posts: 1,785
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lehtv, sorry. Corrected. Should read Antec300
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AsusP8Z68-V Pro/Gen 3 | I7-3770k-4.4Ghz-Thermaltk Water 2.0 Extreme |16gDDR3 1866 | EVGA GTX670 FTW SLI | Intel520-120g ssd OS; WD Black 500G; Samsung 500G | HAF 932 Adv | Achieva Shimian Lite 27" 2560x1440 | Win8 Pro
AsusSbth990FX Rev1 | FX8350-4.6Ghz-Corsair H100 | 16gDDR3 1866 | PNY GTX680 | Intel520-120g ssd OS; WD Velocity Raptor 150g; 2 TB HD | HAF 922 |Hanns G HZ281 28" 1920x1200 | Win8 Pro
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11-07-2012, 05:08 AM
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#29
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Diamond Member
Join Date: Dec 2010
Posts: 7,291
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Quote:
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Originally Posted by lehtv
I'll try it out with stock CPU clock tomorrow.
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I tried it with medium-high settings. Didn't make any real difference
Code:
Medium-high, CPU 2.8GHz
Framerate GPU load (%)
Min 51 42
Avg 109 84
Max 183 99
Quote:
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Originally Posted by lehtv
Code:
Medium-high
Framerate GPU load (%)
Min 49 62
Avg 110 87
Max 197 99
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11-07-2012, 06:58 AM
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#30
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Diamond Member
Join Date: Aug 2005
Location: Washington, DC
Posts: 5,759
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Therefore I think you can conclude that there is no cpu bottleneck.
Like I said, I've found this game to be ultra-smooth even at low framerates.
Perhaps it was just vsync causing the problem.
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11-07-2012, 07:31 AM
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#31
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Golden Member
Join Date: Mar 2010
Posts: 1,961
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Quote:
Originally Posted by Termie
Therefore I think you can conclude that there is no cpu bottleneck.
Like I said, I've found this game to be ultra-smooth even at low framerates.
Perhaps it was just vsync causing the problem.
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How can you concur that? from lehtv's data
CPU 2.8GHz GPU load 42%
CPU 3.36GHz GPU load 62%
GPU load is getting increased with cpu clock rates identifying a cpu bottleneck.
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Last edited by Jaydip; 11-07-2012 at 07:37 AM.
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11-07-2012, 08:30 AM
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#32
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Diamond Member
Join Date: Aug 2005
Location: Washington, DC
Posts: 5,759
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Quote:
Originally Posted by Jaydip
How can you concur that? from lehtv's data
CPU 2.8GHz GPU load 42%
CPU 3.36GHz GPU load 62%
GPU load is getting increased with cpu clock rates identifying a cpu bottleneck.
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You're looking at minimums. The GPU load was ~85% at both settings.
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11-07-2012, 09:24 AM
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#33
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Golden Member
Join Date: Mar 2010
Posts: 1,961
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If the GPU load increase while increasing CPU clock its a classic CPU bottleneck situation.I understand your point but we need a frame rate graph @ stock to determine this.
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11-07-2012, 09:50 AM
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#34
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Diamond Member
Join Date: Dec 2010
Posts: 7,291
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I spotted a sweet deal on an i7-3770K + P8Z77-V, and grabbed it. They've been used a couple months, warranty and receipts left. Similarly priced new components would be 3570K + Z77 Extreme4.
I'll receive the parts in a few days, this will solve the mystery once and for all
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11-07-2012, 09:54 AM
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#35
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Golden Member
Join Date: Mar 2010
Posts: 1,961
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Cool
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11-07-2012, 10:17 AM
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#36
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Diamond Member
Join Date: May 2003
Location: Blaine, MN
Posts: 6,574
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Quote:
Originally Posted by lehtv
I spotted a sweet deal on an i7-3770K + P8Z77-V, and grabbed it. They've been used a couple months, warranty and receipts left. Similarly priced new components would be 3570K + Z77 Extreme4.
I'll receive the parts in a few days, this will solve the mystery once and for all 
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Haha, excellent!
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11-07-2012, 10:55 AM
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#37
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Diamond Member
Join Date: Aug 2005
Location: Washington, DC
Posts: 5,759
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Quote:
Originally Posted by lehtv
I spotted a sweet deal on an i7-3770K + P8Z77-V, and grabbed it. They've been used a couple months, warranty and receipts left. Similarly priced new components would be 3570K + Z77 Extreme4.
I'll receive the parts in a few days, this will solve the mystery once and for all 
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That's one way to handle it!
You'll like the upgrade. Plenty of advantages of IVB/z77 over the older architecture, and given that your OC was limited, you'll have a lot more headroom with the new setup.
All that being said, I still don't think you were CPU-limited in MP3!
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11-07-2012, 12:08 PM
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#38
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Diamond Member
Join Date: Dec 2010
Posts: 7,291
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Yeah I think you're right. But I already know I'm somewhat CPU limited in Alan Wake (uses only two threads), and more so in Battlefield 3 conquest. It's not all for nuthin'
I'm hoping for a nice 4.5 with the 3770K while keeping my Mugen 2 quiet
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11-07-2012, 09:41 PM
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#39
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Diamond Member
Join Date: Apr 2004
Location: Pittsburgh, PA
Posts: 3,699
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Quote:
Originally Posted by lehtv
Yeah I think you're right. But I already know I'm somewhat CPU limited in Alan Wake (uses only two threads), and more so in Battlefield 3 conquest. It's not all for nuthin'
I'm hoping for a nice 4.5 with the 3770K while keeping my Mugen 2 quiet
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I hope you get a good chip because I'm running at 4.2ghz and I am getting 76c in IBT with a Havik 140. I can safely crank the speeds if I am running a benchmark, I just can't run IBT without hitting high 80s at 4.4.
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11-08-2012, 03:44 AM
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#40
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Diamond Member
Join Date: Dec 2010
Posts: 7,291
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What temps do you get in Prime95 small FFT's, Rvenger?
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11-08-2012, 11:57 AM
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#41
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Member
Join Date: Oct 2012
Posts: 146
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Quote:
Originally Posted by lehtv
I play at medium-high because the game's vsync sucks. If I increase settings any more, the game forces to 30fps occasionally, when without vsync it wouldn't even break below 60fps. It's as if the game anticipates a dip below 60fps. But at 30fps the game just looks stuttery, so I go as low on the settings as needed to avoid the 30fps dips. This is not adaptive vsync, it's just an artificial fps limiter. FWIW I don't really notice an appreciable difference in image quality between medium/high and high/ultra.
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You can use D3DOverrider to enable triple buffering so that it doesn't lock on to 30FPS when using Vsync. Mine came with RivaTuner224MSIMOA2009Edition.
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11-08-2012, 01:56 PM
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#42
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Diamond Member
Join Date: Apr 2004
Location: Pittsburgh, PA
Posts: 3,699
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Quote:
Originally Posted by lehtv
What temps do you get in Prime95 small FFT's, Rvenger?
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68c/71c/75c/66c after 30 mins.
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11-08-2012, 05:10 PM
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#43
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Diamond Member
Join Date: Dec 2010
Posts: 7,291
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OK. I just tested my fresh 3770K at stock settings, it stays under 60C in Prime95 at the lowest fan speed (Noiseblocker B12-3 @ 5V). CPU-Z reports 3.7GHz. I think this is promising, as I can shave off 7-8C by running the fan at full speed, and that gives me around 30C of long-term safe headroom to play with
edit: time to edit sig
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Last edited by lehtv; 11-08-2012 at 05:14 PM.
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11-08-2012, 07:35 PM
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#44
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Diamond Member
Join Date: Apr 2004
Location: Pittsburgh, PA
Posts: 3,699
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Let us know what your 4.2 and 4.4ghz voltage and temps are. Looks like you might not have a hot running chip afterall.
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11-10-2012, 08:13 AM
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#45
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Diamond Member
Join Date: Dec 2010
Posts: 7,291
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Quote:
Originally Posted by Rvenger
Let us know what your 4.2 and 4.4ghz voltage and temps are. Looks like you might not have a hot running chip afterall.
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I think I've found my stable 4.2 settings, but I've yet to run Prime for several hours and I haven't even tested LinX or IBT yet. Conversely my vCore could be a bit higher than needed.
All power saving settings, C-states etc. are on default/auto. LLC at 0%. Offset voltage at -0.030. BCLK 100.00, turbo multi 42.
I've got two front 120mm 1700RPM fans, one rear 120mm 1300RPM fan and 1700RPM 120mm CPU fan.
Door closed, all fans at the lowest speed (~50%): 73c, 72c, 71c, 75c
Door open, front fans at ~50% speed, rear and CPU fans at 100% speed: 64c, 68c, 65c, 66c
I'll test with 4.4 later on, I have a pretty good idea of what settings to use.
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11-10-2012, 08:13 AM
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#46
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Diamond Member
Join Date: Dec 2010
Posts: 7,291
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Back on topic. Max Payne 3.
I tested the same sequence with 3770K @ 4.2. Well, almost the same sequence. I couldn't get past a bug right after a cut scene in the beginning of Chapter 5, I think this was due to having to reinstall Windows 7 and Max Payne 3 and then using my backed-up profile from the last install. I started from the second checkpoint this time around, so the sequence was a bit shorter. I adjusted the original result to make it as if I'd started from the second checkpoint.
Here are the GPU load and framerate results at medium-high settings:
11 fps higher average framerate, 5% higher average GPU load. These could be somewhat influenced by differences between the runs, the i7-920 run having taken a couple of minutes longer. Note that my graphics card is also running at PCIe 3.0 x16 now, instead of 2.0 x16 as it was previously.
i7 920 @ 3.36
i7-3770K @ 4.20
By the looks of the graphs, both framerate and GPU load fluctuate less with 3770K. So that's good.
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Last edited by lehtv; 11-10-2012 at 08:47 AM.
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11-10-2012, 09:01 AM
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#47
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Diamond Member
Join Date: Aug 2005
Location: Washington, DC
Posts: 5,759
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Looks about right to me. My own upgrade from i7-860@3.5 to i7-3770k@4.4 showed about a 3-4% increase in games that were not CPU-limited, which I attributed to the platform upgrade (PCIe 3.0, basically). Here are my results: http://forums.anandtech.com/showpost...58&postcount=2. You had 10% here, which is pretty substantial, but as you say, the sequence was a bit different.
As I would have predicted, the much more important number is the minimum framerate, rather than average framerate or average GPU usage. That's the one number you are absolutely going to feel. As an experiment, I'd suggest you try the same sequence at a CPU speed of 3.4 (i.e. underclocked) to get a clock-for-clock comparison. My guess is that the minimums will still be much higher. If so, it would tend to prove that even users with an i7-920/860@4.0 stand to gain a lot from an upgrade. If not, it tends to show that if you're already that highly clocked, you won't feel the difference.
Very cool graphs, by the way. What did you use to create them?
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Last edited by Termie; 11-10-2012 at 09:05 AM.
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11-10-2012, 09:52 AM
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#48
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Diamond Member
Join Date: Dec 2010
Posts: 7,291
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I was thinking of doing a lower clocked bench as well, actually. I'll try 33 * 102 MHz = 3366 MHz.
Quote:
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Very cool graphs, by the way. What did you use to create them?
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Thanks. OpenOffice Calc.
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